Force use C++17 globally to avoid compilation error (#24823)

Signed-off-by: chenfengjin <1871653365@qq.com>
This commit is contained in:
FengjinChen
2025-09-15 03:30:10 +08:00
committed by GitHub
parent ff68035932
commit 79cbcab871
2 changed files with 4 additions and 1 deletions

View File

@ -13,6 +13,10 @@ cmake_minimum_required(VERSION 3.26)
# cmake --install . --component _C
project(vllm_extensions LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# CUDA by default, can be overridden by using -DVLLM_TARGET_DEVICE=... (used by setup.py)
set(VLLM_TARGET_DEVICE "cuda" CACHE STRING "Target device backend for vLLM")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")

View File

@ -480,7 +480,6 @@ function (define_gpu_extension_target GPU_MOD_NAME)
${GPU_LANGUAGE}_ARCHITECTURES "${GPU_ARCHITECTURES}")
endif()
set_property(TARGET ${GPU_MOD_NAME} PROPERTY CXX_STANDARD 17)
target_compile_options(${GPU_MOD_NAME} PRIVATE
$<$<COMPILE_LANGUAGE:${GPU_LANGUAGE}>:${GPU_COMPILE_FLAGS}>)