Update ruff to 0.4.1 . This version fixes a lot false negatives/false positives, is 20-40% faster, and has various other bug fixes. Below is a before and after table showing the execution time of ruff lint and ruff format in milliseconds courtesy of https://astral.sh/blog/ruff-v0.4.0 | Repository | Linter (v0.3) | Linter (v0.4) | Formatter (v0.3) | Formatter (v0.4) | |----------------------------------------------------|---------------|---------------|------------------|------------------| | [pytorch/pytorch](https://github.com/pytorch/pytorch) | 328.7 | 251.8 | 351.1 | 274.9 | Pull Request resolved: https://github.com/pytorch/pytorch/pull/124549 Approved by: https://github.com/ezyang
This directory contains the useful tools.
build_android.sh
This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:
- set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
- run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh
If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.
You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:
bash scripts/build_android.sh -DBUILD_BINARY=ON
build_ios.sh
This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:
- Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
- Install the dependencies:
brew install cmake automake libtool
- run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh
If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.