mirror of
https://github.com/pytorch/pytorch.git
synced 2025-10-20 21:14:14 +08:00
Summary: Pull Request resolved: https://github.com/pytorch/pytorch/pull/43898 Adding with_source parameter to enable tracking source code (filename and line) in profiler for eager, torchscript and autograd modes Test Plan: python test/test_profiler.py ``` Name Self CPU total % Self CPU total CPU total % CPU total CPU time avg Number of Calls Source Location ----------------------------------- --------------- --------------- --------------- --------------- --------------- --------------- -------------------------------------------- ts_method_1 10.43% 235.364us 36.46% 822.920us 822.920us 1 test/test_profiler.py(70): test_source aten::add 7.52% 169.833us 8.88% 200.439us 200.439us 1 test/test_profiler.py(69): test_source aten::normal_ 6.26% 141.380us 6.26% 141.380us 141.380us 1 test/test_profiler.py(67): test_source aten::add 5.80% 130.830us 8.41% 189.800us 63.267us 3 test/test_profiler.py(72): test_source aten::sum 5.02% 113.340us 8.39% 189.475us 189.475us 1 test/test_profiler.py(64): ts_method_1 aten::add 4.58% 103.346us 6.33% 142.847us 142.847us 1 test/test_profiler.py(62): ts_method_1 aten::mul 4.05% 91.498us 9.62% 217.113us 217.113us 1 test/test_profiler.py(71): test_source aten::add 4.03% 90.880us 5.60% 126.405us 126.405us 1 test/test_profiler.py(58): ts_method_2 aten::empty 3.49% 78.735us 3.49% 78.735us 19.684us 4 test/test_profiler.py(72): test_source ``` Reviewed By: ngimel Differential Revision: D23432664 Pulled By: ilia-cher fbshipit-source-id: 83ad7ebe0c2502494d3b48c4e687802db9c77615
507 lines
19 KiB
C++
507 lines
19 KiB
C++
#pragma once
|
|
|
|
#include <torch/csrc/autograd/edge.h>
|
|
#include <torch/csrc/autograd/grad_mode.h>
|
|
#include <torch/csrc/autograd/anomaly_mode.h>
|
|
#include <torch/csrc/autograd/profiler.h>
|
|
#include <torch/csrc/autograd/saved_variable.h>
|
|
#include <torch/csrc/autograd/input_metadata.h>
|
|
#include <torch/csrc/autograd/variable.h>
|
|
#include <torch/csrc/utils/python_stub.h>
|
|
#include <torch/csrc/utils/variadic.h>
|
|
|
|
#include <ATen/ATen.h>
|
|
#include <ATen/SequenceNumber.h>
|
|
#include <c10/util/Exception.h>
|
|
|
|
#include <algorithm>
|
|
#include <cstdint>
|
|
#include <initializer_list>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
namespace torch { namespace autograd {
|
|
|
|
struct Edge;
|
|
struct FunctionPostHook;
|
|
struct FunctionPreHook;
|
|
|
|
using tensor_list = std::vector<at::Tensor>;
|
|
using variable_list = std::vector<Variable>;
|
|
using edge_list = std::vector<Edge>;
|
|
using saved_variable_list = std::vector<SavedVariable>;
|
|
using IndexRange = std::pair<size_t, size_t>;
|
|
|
|
// Custom deleter to prevent stack overflows.
|
|
TORCH_API void deleteNode(Node* function);
|
|
|
|
// Guard that sets and restores the evaluating node
|
|
class NodeGuard {
|
|
public:
|
|
explicit NodeGuard(std::shared_ptr<Node> node);
|
|
~NodeGuard();
|
|
|
|
private:
|
|
std::shared_ptr<Node> last_evaluating_node_;
|
|
};
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Node
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// A `Node` is an abstract class that represents an operation taking zero
|
|
// or more input `Variable`s and producing zero or more output `Variable`s. All
|
|
// functions in PyTorch's autograd machinery derive from this class and
|
|
// override its `apply` method. Instances of such subclasses will then be
|
|
// invokeable via the call operator.
|
|
//
|
|
// Nodes in the Autograd Graph
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// When viewing the autograd system as a graph, `Node`s are the vertices or
|
|
// nodes, connected to each other via (directed) `Edge`s, which themselves are
|
|
// represented via (`Node`, input_nr) pairs. `Variable`s are the outputs to
|
|
// and inputs of `Node`s, and travel between these edges during execution
|
|
// of the graph. When two or more `Edge`s (from different sources) point at the
|
|
// same input to a `Node`, the values produced along all of these edges are
|
|
// implicitly summed prior to being forwarded to the target `Node`.
|
|
//
|
|
// Hierarchy
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Subclasses usually represent differentiable functions as well as their
|
|
// gradient operators. Note, however, that due to the very general definition
|
|
// of a `Node` taking *zero* or more inputs and producing *zero* or more
|
|
// outputs, uses of `Node`s are flexible and extend beyond purely
|
|
// mathematical operations. For example, the `AccumulateGrad` function is a
|
|
// *sink*: it takes one input, but produces no outputs, instead accumulating
|
|
// the input as a side effect. At the other extreme, the `GraphRoot` function
|
|
// receives no inputs from other functions, but produces multiple outputs.
|
|
//
|
|
// Interface
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// The most important method on `Node` is the call operator, which takes in
|
|
// a list of variables and produces a list of variables. The precise size of
|
|
// these lists can be determined with `num_inputs()` and `num_outputs()`.
|
|
// `Node`s are stitched together via their `next_edge` interface, which let
|
|
// you manipulate the set of outgoing edges of a `Node`. You can add an
|
|
// edge with `add_next_edge()`, retrieve an edge with `next_edge(index)` and
|
|
// iterate over them via the `next_edges()` method. Other methods exist for
|
|
// integration with the JIT and other parts of PyTorch. Every `Node` has a
|
|
// *sequence number* that increases monotonically in the order of `Node`
|
|
// construction. It can be retrieved via the `sequence_nr()` method. Note that
|
|
// this sequence number is *thread local*. This means that when `Node`s
|
|
// `A`, `B` and `C` are created consecutively in the same thread, their
|
|
// sequence numbers will be ordered `A` < `B` < `C`. If, however, `A` and `B`
|
|
// are created in one thread and `C` is created in a new thread, there are *no
|
|
// guarantees* w.r.t. the ordering of `C` relative to `A` or `B`.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
struct TORCH_API Node : std::enable_shared_from_this<Node> {
|
|
public:
|
|
/// Construct a new `Node` with the given `next_edges`. `sequence_nr` is
|
|
/// a (currently THE) hint to prioritization in the backward() pass, with
|
|
/// higher sequence numbers prioritized before lower sequence numbers.
|
|
explicit Node(
|
|
uint64_t sequence_nr,
|
|
edge_list&& next_edges = edge_list())
|
|
: sequence_nr_(sequence_nr),
|
|
next_edges_(std::move(next_edges)) {
|
|
if (AnomalyMode::is_enabled()) {
|
|
metadata()->store_stack();
|
|
|
|
// If anomaly mode is enabled and graph is constructed, then assign the
|
|
// currently evaluating node as the parent of this node.
|
|
// A parent is a Node where this Node is created.
|
|
// We are tracking the parents to track multiple backward operations.
|
|
assign_parent();
|
|
}
|
|
|
|
if (profiler::profilerEnabled()) {
|
|
thread_id_ = at::RecordFunction::currentThreadId();
|
|
}
|
|
}
|
|
|
|
explicit Node(edge_list&& next_edges = edge_list())
|
|
: Node(at::sequence_number::get_and_increment(), std::move(next_edges)) {}
|
|
|
|
/// Nodes are neither copyable nor moveable.
|
|
Node(const Node& other) = delete;
|
|
Node(Node&& other) = delete;
|
|
Node& operator=(const Node& other) = delete;
|
|
Node& operator=(Node&& other) = delete;
|
|
virtual ~Node() = default;
|
|
|
|
/// Evaluates the function on the given inputs and returns the result of the
|
|
/// function call.
|
|
variable_list operator()(variable_list&& inputs) {
|
|
// Using RecordFunction to trogger observers in the backward pass
|
|
at::RecordFunction guard(at::RecordScope::BACKWARD_FUNCTION);
|
|
if (guard.active) {
|
|
// Using sequence number and thread id to correlate with
|
|
// the forward pass function
|
|
guard.setForwardThreadId(thread_id_);
|
|
if (guard.needs_inputs) {
|
|
guard.before(
|
|
name(),
|
|
std::vector<c10::IValue>(inputs.begin(), inputs.end()),
|
|
sequence_nr());
|
|
} else {
|
|
guard.before(name(), sequence_nr());
|
|
}
|
|
}
|
|
// In the first iteration of named tensors, autograd ignores names and
|
|
// operates on unnamed tensors. In the long term, autograd should
|
|
// probably operate with names.
|
|
at::NoNamesGuard no_names_guard;
|
|
return apply(std::move(inputs));
|
|
}
|
|
|
|
// Graph Connectivity API
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Inputs. NOTE: inputs of the grad_fn correspond to Tensor outputs of the
|
|
// forward function.
|
|
|
|
// Marker for expected undefined input
|
|
struct undefined_input {};
|
|
|
|
/// Adds the type and shape metadata for a new input. Returns the index of
|
|
/// of the new input.
|
|
uint32_t add_input_metadata(
|
|
const at::TensorOptions& options
|
|
, at::IntArrayRef shape
|
|
, at::Device device) noexcept {
|
|
uint32_t input_nr = input_metadata_.size();
|
|
input_metadata_.emplace_back(options, shape, device);
|
|
return input_nr;
|
|
}
|
|
|
|
uint32_t add_input_metadata(const at::Tensor& t) noexcept {
|
|
uint32_t input_nr = input_metadata_.size();
|
|
input_metadata_.emplace_back(t);
|
|
return input_nr;
|
|
}
|
|
|
|
/// Adds a placeholder for an input that will not be used.
|
|
uint32_t add_input_metadata(undefined_input u) noexcept {
|
|
uint32_t input_nr = input_metadata_.size();
|
|
input_metadata_.emplace_back();
|
|
return input_nr;
|
|
}
|
|
|
|
uint32_t num_inputs() const noexcept {
|
|
return input_metadata_.size();
|
|
}
|
|
|
|
const InputMetadata& input_metadata(size_t index) const {
|
|
return input_metadata_[index];
|
|
}
|
|
|
|
/**
|
|
* Note: Function Streams
|
|
* A function's stream (for a given device type) is the stream of the first
|
|
* element of its input buffer on a device of that type.
|
|
*
|
|
* If all elements are on the same device they MUST share a stream. If
|
|
* elements are on different devices (across multiple GPUs, for example)
|
|
* they may have different streams.
|
|
*/
|
|
c10::optional<c10::Stream> stream(const c10::DeviceType device_type) {
|
|
for (const auto& metadata : input_metadata_) {
|
|
if (metadata.device().type() == device_type) return metadata.stream();
|
|
}
|
|
|
|
return c10::nullopt;
|
|
}
|
|
|
|
void clear_input_metadata() {
|
|
input_metadata_.clear();
|
|
}
|
|
|
|
// Outputs ("Next Edges")
|
|
|
|
const Edge& next_edge(size_t index) const noexcept {
|
|
return next_edges_[index];
|
|
}
|
|
|
|
void set_next_edge(size_t index, Edge edge) {
|
|
next_edges_[index] = std::move(edge);
|
|
}
|
|
|
|
void add_next_edge(Edge edge) {
|
|
next_edges_.push_back(std::move(edge));
|
|
}
|
|
|
|
void set_next_edges(edge_list&& next_edges) {
|
|
next_edges_ = std::move(next_edges);
|
|
}
|
|
|
|
const edge_list& next_edges() const noexcept {
|
|
return next_edges_;
|
|
}
|
|
|
|
edge_list& next_edges() noexcept {
|
|
return next_edges_;
|
|
}
|
|
|
|
uint32_t num_outputs() const noexcept {
|
|
return next_edges_.size();
|
|
}
|
|
|
|
// Miscellaneous Methods
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
/// The sequence number of this `Node`.
|
|
uint64_t sequence_nr() const noexcept {
|
|
return sequence_nr_;
|
|
}
|
|
|
|
// assigning a node as a parent to this node
|
|
void assign_parent();
|
|
|
|
/// Id of the thread that created Node
|
|
uint64_t thread_id() const noexcept {
|
|
return thread_id_;
|
|
}
|
|
|
|
/// Returns the name of the dynamic type of the function, for debugging.
|
|
virtual std::string name() const;
|
|
|
|
/// Returns true if the particular output edge is active, and that particular
|
|
/// output of this function should be computed.
|
|
bool should_compute_output(size_t output_edge_index) const {
|
|
TORCH_CHECK(output_edge_index < num_outputs(), "Index out of range");
|
|
return next_edges_[output_edge_index].is_valid();
|
|
}
|
|
|
|
/// Returns true if any of the output edges in any of the ranges are active.
|
|
bool should_compute_output(std::initializer_list<IndexRange> idxs) const {
|
|
return std::any_of(idxs.begin(), idxs.end(), [this](IndexRange range) {
|
|
for (auto i = range.first; i < range.second; i++) {
|
|
if (should_compute_output(i))
|
|
return true;
|
|
}
|
|
return false;
|
|
});
|
|
}
|
|
|
|
/// Returns the `PyObject` stored for this `Node` (for Python
|
|
/// interaction).
|
|
PyObject* pyobj() const noexcept {
|
|
return pyobj_;
|
|
}
|
|
|
|
/// Sets the `PyObject` stored for this `Node` (for Python interaction).
|
|
void set_pyobj(PyObject* pyobj) noexcept {
|
|
pyobj_ = pyobj;
|
|
}
|
|
|
|
/// Returns the anomaly metadata stored for this `Node`.
|
|
/// If none exist, creates a new empty one.
|
|
AnomalyMetadata* metadata() noexcept;
|
|
|
|
// Hook API
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
uintptr_t add_post_hook(std::unique_ptr<FunctionPostHook>&& post_hook) {
|
|
post_hooks_.push_back(std::move(post_hook));
|
|
// Use the raw pointer as the unique key to identify this hook. This key
|
|
// can then be used in del_post_hook(key) to remove this hook.
|
|
return reinterpret_cast<std::uintptr_t>(post_hooks_.back().get());
|
|
}
|
|
|
|
const std::vector<std::unique_ptr<FunctionPostHook>>& post_hooks() const
|
|
noexcept {
|
|
return post_hooks_;
|
|
}
|
|
|
|
// delete a post hook matching the key
|
|
bool del_post_hook(const uintptr_t& key) {
|
|
for (auto it = post_hooks_.begin(); it != post_hooks_.end(); ++it) {
|
|
if (key == reinterpret_cast<std::uintptr_t>(it->get())) {
|
|
post_hooks_.erase(it);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
std::vector<std::unique_ptr<FunctionPostHook>>& post_hooks() noexcept {
|
|
return post_hooks_;
|
|
}
|
|
|
|
void add_pre_hook(std::unique_ptr<FunctionPreHook>&& pre_hook) {
|
|
pre_hooks_.push_back(std::move(pre_hook));
|
|
}
|
|
|
|
const std::vector<std::unique_ptr<FunctionPreHook>>& pre_hooks() const
|
|
noexcept {
|
|
return pre_hooks_;
|
|
}
|
|
|
|
std::vector<std::unique_ptr<FunctionPreHook>>& pre_hooks() noexcept {
|
|
return pre_hooks_;
|
|
}
|
|
|
|
// Customization Points for Subclasses
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
/// Releases saved variables if the operation won't be reused.
|
|
virtual void release_variables() {}
|
|
|
|
/// Called before an apply if `release_variables()` is going to be called.
|
|
/// Allows larger ops like `InterpreterAutogradFunction` to incrementally
|
|
/// release variables as they run.
|
|
virtual void will_release_variables() {}
|
|
|
|
/// Returns true if this function is traceable. An op is traceable if all
|
|
/// operations happening within `apply()` are performed on autograd
|
|
/// `Variables` (i.e. apply mostly instantiates and applies other functions).
|
|
virtual bool is_traceable() {
|
|
return false;
|
|
}
|
|
|
|
/// A `Node` is said to pass state transparently to backward, if the
|
|
/// state consists only of (Saved)Variables and only non-variable objects
|
|
/// that parameterize the operation in some way that defines the graph
|
|
/// structure AND the backward function is traceable. In particular,
|
|
/// parametrization MUST NOT depend on the data of any `Variable`.
|
|
/// TODO: it might be possible to handle cases where backward is
|
|
/// non-traceable but state passing could be considered transparent. This
|
|
/// will probably depend on saved_variable_list being mutable.
|
|
/// NOTE: this value matters only if is_traceable() returns false.
|
|
virtual bool passes_state_transparently() {
|
|
return false;
|
|
}
|
|
|
|
protected:
|
|
/// Performs the `Node`'s actual operation.
|
|
virtual variable_list apply(variable_list&& inputs) = 0;
|
|
|
|
/// Calls `apply()`, but instruments it with tracing machinery.
|
|
variable_list traced_apply(variable_list inputs);
|
|
|
|
// Since `Node`s are neither copyable nor moveable, we can have const
|
|
// fields.
|
|
const uint64_t sequence_nr_;
|
|
|
|
// Id of the thread that created the instance
|
|
uint64_t thread_id_ = 0;
|
|
|
|
// Note [Thread Safety on Autograd Node]
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Autograd Engine let the owning thread which calls Engine::execute to drive the
|
|
// GraphTask execution, there might be cases that part of the GraphTask is shared
|
|
// across different `backward()` or `grad()` calls, i.e. fork new threads in the
|
|
// middle of the forward and call `backward()` separately from different threads.
|
|
// We need to protect the thread safety on NodeTask to prevent data racing on
|
|
// shared variables read/write.
|
|
//
|
|
// NB: This is only needed for Autograd Nodes that runs on CPU, technically "CUDA",
|
|
// "XLA" nodes don't need locking because device threads are always single threaded.
|
|
//
|
|
// Here we add a thread mutex to help protect the Node's thread safety, so that
|
|
// different threads cannot race the shared data when executing the same NodeTask
|
|
// from multiple CPU threads. It IS the user/developer responsibility to take
|
|
// advantage of this mutex to protect the thread safety of their autograd Node.
|
|
// The general strategy of thread safety on autograd Node:
|
|
//
|
|
// 1. User should lock the mutex during Node::release_variables() if the Node needs
|
|
// to release the variables on the fly, this serve the purpose that when we release
|
|
// saved_variables from one thread, no other threads can release the saved variables
|
|
// concurrently. call
|
|
// the Node::apply(),
|
|
// 2. User should lock the mutex during Node::apply(), this is to ensure Node that
|
|
// writing to the shared variable are not racing across threads (i.e. AccumulateGrad
|
|
// and custom C++ Autograd Node if writing to shared variables )
|
|
// 3. item 2 and item 3 should work together so that when we release saved variables
|
|
// from one thread, no other threads can call Node::apply(), this ensures the variable
|
|
// references from other threads aren't dangling.
|
|
// 4. if the Node don't release any variables and no shared data read/write in the Node
|
|
// i.e. purely functional, user don't need to lock the mutex
|
|
//
|
|
// This way we could protect the thread safety on Autograd Node, but we could still
|
|
// not protect the thread safety on Node pre/post C++ hooks (python hooks are
|
|
// automatically thread safe), we rely on the user to write thread safe C++ hooks
|
|
// if they want the hook to be correctly applied in multithreading environment.
|
|
std::mutex mutex_;
|
|
|
|
edge_list next_edges_;
|
|
PyObject* pyobj_ = nullptr; // weak reference
|
|
std::unique_ptr<AnomalyMetadata> anomaly_metadata_ = nullptr;
|
|
std::vector<std::unique_ptr<FunctionPreHook>> pre_hooks_;
|
|
std::vector<std::unique_ptr<FunctionPostHook>> post_hooks_;
|
|
at::SmallVector<InputMetadata, 2> input_metadata_;
|
|
};
|
|
|
|
/// See Node::is_traceable() for definition.
|
|
struct TraceableFunction : public Node {
|
|
using Node::Node;
|
|
bool is_traceable() final {
|
|
return true;
|
|
}
|
|
};
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Associated Free Nodes
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
namespace detail {
|
|
// Implementation of `collect_next_edges` (see below).
|
|
struct MakeNextFunctionList : IterArgs<MakeNextFunctionList> {
|
|
edge_list next_edges;
|
|
using IterArgs<MakeNextFunctionList>::operator();
|
|
void operator()(const Variable& variable) {
|
|
if (variable.defined()) {
|
|
next_edges.push_back(impl::gradient_edge(variable));
|
|
} else {
|
|
next_edges.emplace_back();
|
|
}
|
|
}
|
|
void operator()(const c10::optional<Variable>& variable) {
|
|
if (variable.has_value() && variable->defined()) {
|
|
next_edges.push_back(impl::gradient_edge(*variable));
|
|
} else {
|
|
next_edges.emplace_back();
|
|
}
|
|
}
|
|
};
|
|
} // namespace detail
|
|
|
|
/// Create an `Edge` between the given `variable` and the `function`, which is
|
|
/// assumed to be the gradient function of this variable (i.e. the function
|
|
/// through which this variable is backpropagated during the backward pass).
|
|
/// This sets the `grad_fn` property of the `variable`. This function assumes
|
|
/// that the `Variable` is a new input to the gradient function and its
|
|
/// `input_nr` thus equal to `function->num_inputs()`. Additionally, it
|
|
/// increments the `Node`'s number of inputs by one. Approximately
|
|
/// equivalent to `variable.set_gradient_edge(function,
|
|
/// function->add_input_metadata(variable.dispatch_type(), variable.sizes()))`.
|
|
/// If you don't want the `Node`'s `num_inputs` to be incremented, use
|
|
/// `set_gradient_edge` directly.
|
|
inline void create_gradient_edge(
|
|
Variable& variable,
|
|
std::shared_ptr<Node> function) {
|
|
// Copy before move.
|
|
const auto input_nr = function->add_input_metadata(variable);
|
|
impl::set_gradient_edge(variable, {std::move(function), input_nr});
|
|
}
|
|
|
|
/// Return true if any of the variables in the list require a gradient.
|
|
inline bool any_variable_requires_grad(const variable_list& variables) {
|
|
return std::any_of(
|
|
variables.begin(), variables.end(), [](const Variable& variable) {
|
|
return variable.defined() && variable.requires_grad();
|
|
});
|
|
}
|
|
|
|
/// Return the next edges of all the given variables, or tuples of variables.
|
|
template <typename... Variables>
|
|
edge_list collect_next_edges(Variables&&... variables) {
|
|
if (!GradMode::is_enabled())
|
|
return {};
|
|
detail::MakeNextFunctionList make;
|
|
make.apply(std::forward<Variables>(variables)...);
|
|
return std::move(make.next_edges);
|
|
}
|
|
}} // namespace torch::autograd
|