Files
pytorch/aten/src/ATen/cuda/CUDAGraph.cpp
2025-10-27 15:34:39 +00:00

321 lines
13 KiB
C++

#include <ATen/cuda/CUDAGeneratorImpl.h>
#include <ATen/cuda/CUDAGraph.h>
#include <ATen/cuda/Exceptions.h>
#include <ATen/Functions.h>
#include <c10/cuda/CUDAFunctions.h>
#include <cstddef>
namespace at::cuda {
static bool _cuda_graphs_debug = false;
MempoolId_t graph_pool_handle() {
// Sets just the second value, to distinguish it from MempoolId_ts created from
// cudaStreamGetCaptureInfo id_s in capture_begin.
return c10::cuda::MemPool::graph_pool_handle();
}
/**
* Note [CUDA Graph Wrapper Class]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Q: Why do we need graph capture and launch bindings in Pytorch?
* Why can't they live in a user extension, for example?
*
* A1: Convenience.
* A2: To ensure valid numerics on replay, some native CUDA ops (like RNG ops with
* CPU statefulness) need cooperation from the capture and replay bindings
* (see Note [CUDA Graph-safe RNG states] in CUDAGeneratorImpl.h).
*
* We can't expect users to know about this cooperation. If users write capture
* bindings naively in an extension, they likely won't interact with the native
* ops properly. Their graphs would yield invalid numerics on replay.
*/
/**
* Note [Interaction with CUDA graph capture] in CUDACachingAllocator.cpp
* describes memory management for captures.
*/
CUDAGraph::CUDAGraph(bool keep_graph)
// CUDAStreams may not be default-constructed.
: capture_stream_(at::cuda::getCurrentCUDAStream()),
keep_graph_(keep_graph) {
}
void CUDAGraph::register_generator_state(
c10::intrusive_ptr<at::CUDAGeneratorState> state) {
captured_generator_states_[std::move(state)] = 0;
}
void CUDAGraph::register_generator_state(const at::Generator& generator) {
c10::intrusive_ptr<CUDAGeneratorImpl> cuda_gen =
dynamic_intrusive_pointer_cast<CUDAGeneratorImpl>(
generator.getIntrusivePtr());
cuda_gen->register_graph(this);
}
void CUDAGraph::capture_begin(MempoolId_t pool/*=0*/, cudaStreamCaptureMode capture_mode) {
TORCH_CHECK(!has_graph_exec_,
"This CUDAGraph instance already owns a captured graph. "
"To capture a new graph, create a new instance.");
// default generator is always registered
auto* gen = get_generator_or_default<CUDAGeneratorImpl>(
std::nullopt, cuda::detail::getDefaultCUDAGenerator());
gen->register_graph(this);
for (auto& [generator_state, wholegraph_increments] :
captured_generator_states_) {
generator_state->capture_prologue();
}
auto stream = at::cuda::getCurrentCUDAStream();
TORCH_CHECK(stream != at::cuda::getDefaultCUDAStream(),
"CUDA graphs must be captured on a non-default stream. "
"(However, after capture, it's ok to replay them on the "
"default stream.)");
capture_stream_ = stream;
capture_dev_ = c10::cuda::current_device();
if (pool.first != 0 || pool.second != 0) {
// Either value being nonzero means the user supplied a pool to share.
// But only one should be nonzero.
// If pool was created by another graph's capture_begin, first should be nonzero.
// If pool was created by graph_pool_handle, second should be nonzero.
TORCH_INTERNAL_ASSERT(!(pool.first && pool.second));
mempool_id_ = pool;
} else {
// User did not ask us to share a mempool. Create graph pool handle using is_user_created=false.
// Sets just the first value, to distinguish it from MempoolId_ts created by graph_pool_handle().
mempool_id_ = c10::cuda::MemPool::graph_pool_handle(false);
TORCH_INTERNAL_ASSERT(mempool_id_.first > 0);
}
// Addendum: beginAllocateStreamToPool is now called before cudaStreamBeginCapture to prevent an
// autograd thread's free() call triggering an invalid cudaEventRecord in the caching allocator
// due to the capture status being updated _after_ a capture had already started.
c10::cuda::CUDACachingAllocator::beginAllocateToPool(capture_dev_, mempool_id_, [this](cudaStream_t stream) {
cudaStreamCaptureStatus status{};
CaptureId_t stream_capture_id = 0;
AT_CUDA_CHECK(cudaStreamGetCaptureInfo(stream, &status, &stream_capture_id));
return status == cudaStreamCaptureStatus::cudaStreamCaptureStatusActive && stream_capture_id == capture_id_;
});
// cudaStreamCaptureModeGlobal is the most conservative option to
// prevent potentially unsafe CUDA API calls during capture. See
// https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__STREAM.html#group__CUDART__STREAM_1g9d0535d93a214cbf126835257b16ba85
AT_CUDA_CHECK(cudaStreamBeginCapture(capture_stream_, capture_mode));
cudaStreamCaptureStatus status{};
AT_CUDA_CHECK(cudaStreamGetCaptureInfo(stream, &status, &capture_id_));
TORCH_INTERNAL_ASSERT(status == cudaStreamCaptureStatus::cudaStreamCaptureStatusActive);
}
void CUDAGraph::capture_end() {
auto stream = at::cuda::getCurrentCUDAStream();
TORCH_CHECK(stream == capture_stream_,
"Capture must end on the same stream it began on.");
AT_CUDA_CHECK(cudaStreamEndCapture(capture_stream_, &graph_));
c10::cuda::CUDACachingAllocator::endAllocateToPool(capture_dev_, mempool_id_);
TORCH_CHECK(graph_ != nullptr, "Invalid capture.");
for (auto& [generator_state, wholegraph_increments] :
captured_generator_states_) {
wholegraph_increments = generator_state->capture_epilogue();
}
size_t numCUDAGraphNodes = 0;
AT_CUDA_CHECK(cudaGraphGetNodes(graph_, nullptr, &numCUDAGraphNodes));
if (numCUDAGraphNodes == 0) {
TORCH_WARN("The CUDA Graph is empty. This usually means that the graph was ",
"attempted to be captured on wrong device or stream.");
}
capture_ended_ = true;
has_graph_ = true;
if (!keep_graph_) {
instantiate();
if (!_cuda_graphs_debug) {
AT_CUDA_CHECK(cudaGraphDestroy(graph_));
}
has_graph_ = false;
}
}
void CUDAGraph::instantiate() {
TORCH_CHECK(capture_ended_, "capture_end() must have been called before calling instantiate");
if (has_graph_exec_) {
TORCH_CHECK(keep_graph_, "instantiate() is intended to be called by the user only when keep_graph=true");
AT_CUDA_CHECK(cudaGraphExecDestroy(graph_exec_));
}
// In typical graph usage some tensors (e.g. the tensors used for graph IO) are not freed
// between replays.
// If Pytorch compiles and runs with a CUDA 11.4+ toolkit, there's a chance the allocator backend
// is cudaMallocAsync.
// cudaMallocAsync is generally graph-safe, but if some tensors are not freed between replays,
// the graph's internal bookkeeping requires that we instantiate with
// cudaGraphInstantiateFlagAutoFreeOnLaunch. See
// cudaGraphLaunch
// https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__GRAPH.html#group__CUDART__GRAPH_1g1accfe1da0c605a577c22d9751a09597
// cudaGraphInstantiateWithFlags
// https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__GRAPH.html#group__CUDART__GRAPH_1ga2c652a24ba93e52b99a47bec0888233
int version = 0;
AT_CUDA_CHECK(cudaDriverGetVersion(&version));
if (version < 11040) {
// Trailing NULL, NULL, 0 arguments were recommended by Cuda driver people,
// who prefer not to report error message through these arguments moving forward
// (they prefer return value, or errors on api calls internal to the capture)
#if (defined(CUDA_VERSION) && CUDA_VERSION >= 12000)
AT_CUDA_CHECK(cudaGraphInstantiate(&graph_exec_, graph_, 0));
#else
AT_CUDA_CHECK(cudaGraphInstantiate(&graph_exec_, graph_, NULL, NULL, 0));
#endif
//Since ROCm 6.2, we want to go down this path as hipGraphExecDestroy in the destructor will not immediately free the memory.
//It will wait for the next sync operation. cudaGraphInstantiateFlagAutoFreeOnLaunch will add async frees after graph launch.
} else {
AT_CUDA_CHECK(cudaGraphInstantiateWithFlags(&graph_exec_,
graph_,
cudaGraphInstantiateFlagAutoFreeOnLaunch));
}
has_graph_exec_ = true;
}
void CUDAGraph::replay() {
TORCH_CHECK(capture_ended_,
"Called CUDAGraph::replay without a preceding successful capture.");
if (!has_graph_exec_) {
TORCH_INTERNAL_ASSERT(keep_graph_);
instantiate();
}
c10::OptionalDeviceGuard device_guard{capture_stream_.device()};
for (auto& [generator_state, wholegraph_increments] :
captured_generator_states_) {
generator_state->replay_prologue(wholegraph_increments);
}
// graph_exec_ may be replayed in any stream.
AT_CUDA_CHECK(cudaGraphLaunch(graph_exec_, at::cuda::getCurrentCUDAStream()));
int version = 0;
AT_CUDA_CHECK(cudaDriverGetVersion(&version));
if (version < 11040) {
// Workaround for bug in libcuda.so that causes replayed graphs with
// certain topologies to be corrupted (kernels elided, internal syncs
// ignored) when replayed back to back without a sync in between.
// The bug is fixed in CUDA 11.4+.
AT_CUDA_CHECK(cudaDeviceSynchronize());
}
}
void CUDAGraph::enable_debug_mode() {
_cuda_graphs_debug = true;
}
void CUDAGraph::debug_dump(const std::string& debug_path) {
#if defined(CUDA_VERSION) || defined(USE_ROCM)
if (_cuda_graphs_debug || keep_graph_) {
TORCH_WARN("DEBUG: calling debug_dump()");
if (has_graph_) {
TORCH_WARN("DEBUG: calling cudaGraphDebugDotPrint() with ", debug_path);
C10_CUDA_CHECK_WARN(cudaGraphDebugDotPrint(graph_, debug_path.c_str(), cudaGraphDebugDotFlagsVerbose)); // most verbose output
if (!keep_graph_) {
AT_CUDA_CHECK(cudaGraphDestroy(graph_));
has_graph_ = false;
}
}
} else {
TORCH_WARN("CUDA Graphs debug not enabled, set with [graph].enable_debug_mode()");
}
#else
TORCH_CHECK(false, "CUDA graphs may only be used in Pytorch built with CUDA >= 11.3 or ROCM >= 5.6");
#endif
}
cudaGraph_t CUDAGraph::raw_cuda_graph() {
TORCH_CHECK(keep_graph_, "You cannot access the raw cudaGraph_t instance unless CUDAGraph was initialized with keep_graph=true");
TORCH_CHECK(has_graph_, "You cannot access the raw cudaGraph_t instance until capture_end() has been called");
return graph_;
}
cudaGraphExec_t CUDAGraph::raw_cuda_graph_exec() {
TORCH_CHECK(
has_graph_exec_,
"You cannot access the raw cudaGraphExec_t instance until instantiate() has been called");
return graph_exec_;
}
void CUDAGraph::reset() {
// I'd prefer these checks throw exceptions, not print warnings,
// but the destructor calls reset(), and at least one CI build
// refuses to compile with a throwing destructor.
//
// Instead of calling reset() in the destructor to clean up, I could
// call reset() in the __del__ method of a thin Python wrapper,
// in which case reset would be allowed to throw exceptions.
// But Stackoverflow does not like user-defined __del__.
// __del__ prevents Graph instances from EVER being garbage collected
// if they participate in a reference cycle.
// And exceptions thrown in __del__ only print a warning anyway.
//
// Calling reset() in the C++ destructor, with warnings instead of exceptions
// if calls fail, is the compromise we chose.
//
// If capture_begin, the capture, or capture_end failed at some point, this CUDAGraph, the generator,
// and the allocator could end up in all kinds of weird states depending where failure occurred.
// If the user catches the failure exception in a script, or is running in REPL or (god forbid)
// a Jupyter notebook, I don't see an easy way for reset() to gracefully fix all such possible error states.
if (capture_ended_) {
// notifyCaptureDestroy may throw. How should we handle this?
c10::cuda::CUDACachingAllocator::releasePool(capture_dev_, mempool_id_);
capture_ended_ = false;
}
if (has_graph_) {
C10_CUDA_CHECK_WARN(cudaGraphDestroy(graph_));
has_graph_ = false;
}
if (has_graph_exec_) {
C10_CUDA_CHECK_WARN(cudaGraphExecDestroy(graph_exec_));
has_graph_exec_ = false;
}
}
// Returns an id another graph's capture_begin can use to share the same memory pool as this graph.
MempoolId_t CUDAGraph::pool() {
TORCH_CHECK(capture_ended_,
"Called CUDAGraph::pool() without a preceding successful capture.");
return mempool_id_;
}
CUDAGraph::~CUDAGraph() {
for (auto& [generator_state, wholegraph_increments] :
captured_generator_states_) {
generator_state->unregister_graph(this);
}
reset();
// There are recent HIP changes where hipGraphExecDestroy doesn't immediately free memory.
// They wait for next sync point in order to free the memory, this is to ensure that all
// hipGraphLaunch are finished before we release any memory. This feature was enabled in rocm6.2.
// We need to ensure all async operations finish before deleting the object.
#if (defined(USE_ROCM) && ROCM_VERSION >= 60200)
if (capture_dev_ != UNDEFINED_DEVICE) // check if capture_dev_ contains the real device id
{
AT_CUDA_CHECK(cudaSetDevice(capture_dev_));
AT_CUDA_CHECK(cudaDeviceSynchronize());
}
#endif
}
} // namespace at::cuda