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Which makes `#if __METAL_VERSION__ >= 310` guards for `bfloat` use support unnecessary. Rename `kernels_bfloat.metallib` into `kernels_basic` and remove custom build/selection logic. Part of https://github.com/pytorch/pytorch/issues/159275 Pull Request resolved: https://github.com/pytorch/pytorch/pull/159733 Approved by: https://github.com/dcci ghstack dependencies: #159731, #159732
333 lines
7.6 KiB
C++
333 lines
7.6 KiB
C++
// Metal helper functions
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#pragma once
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#include <c10/metal/common.h>
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#include <metal_stdlib>
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namespace c10 {
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namespace metal {
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namespace detail {
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template <typename T>
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struct vectypes {};
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template <>
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struct vectypes<float> {
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using type4 = float4;
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using type3 = float3;
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using type2 = float2;
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};
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template <>
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struct vectypes<half> {
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using type4 = half4;
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using type3 = half3;
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using type2 = half2;
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};
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template <>
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struct vectypes<bfloat> {
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using type4 = bfloat4;
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using type3 = bfloat3;
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using type2 = bfloat2;
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};
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template <>
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struct vectypes<short> {
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using type4 = short4;
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using type3 = short3;
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using type2 = short2;
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};
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template <>
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struct vectypes<int> {
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using type4 = int4;
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using type3 = int3;
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using type2 = int2;
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};
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template <>
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struct vectypes<long> {
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using type4 = short4;
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using type3 = short3;
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using type2 = short2;
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};
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template <typename T>
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struct OpMathType {
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using type = T;
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};
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template <>
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struct OpMathType<half> {
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using type = float;
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};
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template <>
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struct OpMathType<short> {
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using type = int;
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};
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template <>
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struct OpMathType<char> {
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using type = int;
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};
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template <>
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struct OpMathType<uchar> {
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using type = int;
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};
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template <>
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struct OpMathType<bfloat> {
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using type = float;
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};
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// Type promotion structure for higher precision accumulation
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template <typename T>
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struct AccumulationType {
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using type = T;
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};
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// Specialization for half - promote to float for accumulation
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template <>
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struct AccumulationType<half> {
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using type = float;
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};
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// Specialization for bfloat - promote to float for accumulation
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template <>
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struct AccumulationType<bfloat> {
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using type = float;
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};
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} // namespace detail
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template <typename T>
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::metal::enable_if_t<::metal::is_floating_point_v<T>, T> max(T a, T b) {
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return ::metal::isunordered(a, b) ? NAN : ::metal::max(a, b);
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}
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template <typename T, typename U>
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::metal::enable_if_t<::metal::is_integral_v<T>&& ::metal::is_integral_v<U>, T>
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max(T a, U b) {
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return ::metal::max(a, static_cast<T>(b));
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}
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template <typename T>
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::metal::enable_if_t<::metal::is_floating_point_v<T>, T> min(T a, T b) {
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return ::metal::isunordered(a, b) ? NAN : ::metal::min(a, b);
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}
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template <typename T, typename U>
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::metal::enable_if_t<::metal::is_integral_v<T>&& ::metal::is_integral_v<U>, T>
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min(T a, U b) {
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return ::metal::min(a, static_cast<T>(b));
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}
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template <>
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inline bfloat min(bfloat a, bfloat b) {
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return bfloat(
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::metal::isunordered(a, b) ? NAN : ::metal::min(float(a), float(b)));
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}
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template <>
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inline bfloat max(bfloat a, bfloat b) {
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return bfloat(
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::metal::isunordered(a, b) ? NAN : ::metal::max(float(a), float(b)));
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}
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template <typename T>
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using vec2type_t = typename detail::vectypes<T>::type2;
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template <typename T>
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using vec4type_t = typename detail::vectypes<T>::type4;
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template <typename T>
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using opmath_t = typename detail::OpMathType<T>::type;
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template <typename T>
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using accum_t = typename detail::AccumulationType<T>::type;
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// TODO: Move it to type_traits header may be
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template <typename F, typename... Args>
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using result_of = decltype(::metal::declval<F>()(::metal::declval<Args>()...));
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template <typename T>
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constexpr constant bool is_complex_v =
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::metal::is_same_v<T, float2> || ::metal::is_same_v<T, half2>;
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template <typename T>
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constexpr constant bool is_scalar_floating_point_v =
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::metal::is_floating_point_v<T> && ::metal::is_scalar_v<T>;
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template <typename T>
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constexpr constant bool is_scalar_integral_v =
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::metal::is_integral_v<T> && ::metal::is_scalar_v<T>;
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template <typename U, typename V>
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using common_dtype = decltype(U(0) + V(0));
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// floor_divide
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template <
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typename T,
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typename U,
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::metal::enable_if_t<
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is_scalar_integral_v<T> && is_scalar_integral_v<U>,
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bool> = true>
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inline common_dtype<T, U> floor_divide(T x, U y) {
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const auto quot = x / y;
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return (x < 0) == (y < 0) ? quot : (x % y != 0) ? quot - 1 : quot;
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}
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template <
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typename T,
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typename U,
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::metal::enable_if_t<
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is_scalar_floating_point_v<T> && is_scalar_floating_point_v<U>,
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bool> = true>
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inline common_dtype<T, U> floor_divide(T x, U y) {
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return ::metal::floor(x / y);
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}
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// fmod
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template <
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typename T,
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typename U,
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::metal::enable_if_t<
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is_scalar_integral_v<T> && is_scalar_integral_v<U>,
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bool> = true>
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inline common_dtype<T, U> fmod(T x, U y) {
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return x % y;
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}
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template <
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typename T,
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typename U,
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::metal::enable_if_t<
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is_scalar_floating_point_v<T> && is_scalar_floating_point_v<U>,
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bool> = true>
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inline common_dtype<T, U> fmod(T x, U y) {
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return ::metal::fmod(x, y);
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}
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// cast_to primitives
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// - No-op if types as the same
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template <
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typename T,
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typename U,
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::metal::enable_if_t<::metal::is_same_v<U, T>, bool> = true>
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inline T cast_to(const U from) {
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return from;
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}
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// - Simple cast between scalar and complex dtypes
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template <
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typename T,
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typename U,
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::metal::enable_if_t<
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!::metal::is_same_v<U, T> && (is_complex_v<T> == is_complex_v<U>),
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bool> = true>
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inline T cast_to(const U from) {
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return static_cast<T>(from);
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}
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// - Scalar to complex
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template <
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typename T,
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typename U,
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::metal::enable_if_t<is_complex_v<T> && !is_complex_v<U>, bool> = true>
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inline T cast_to(const U from) {
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return T(float(from), 0.0);
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}
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// - Complex to scalar (should not really be used, but exists for compliteness)
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template <
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typename T,
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typename U,
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::metal::enable_if_t<!is_complex_v<T> && is_complex_v<U>, bool> = true>
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inline T cast_to(const U from) {
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return static_cast<T>(from.x);
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}
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// Generalizable math operators (used for both scalar and complex)
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template <
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typename T,
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typename U,
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::metal::enable_if_t<!is_complex_v<T>, bool> = true>
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inline common_dtype<T, U> mul(const T x, const U y) {
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return x * y;
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}
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template <
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typename T,
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typename U,
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::metal::enable_if_t<is_complex_v<T> && is_complex_v<U>, bool> = true>
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inline common_dtype<T, U> mul(const T x, const U y) {
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return T(x.x * y.x - x.y * y.y, x.x * y.y + x.y * y.x);
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}
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template <
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typename T,
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typename U,
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::metal::enable_if_t<!is_complex_v<T>, bool> = true>
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inline common_dtype<T, U> div(const T x, const U y) {
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return x / y;
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}
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template <
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typename T,
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typename U,
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::metal::enable_if_t<is_complex_v<T> && is_complex_v<U>, bool> = true>
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inline common_dtype<T, U> div(const T x, const U y) {
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return T(::metal::dot(x, y), x.y * y.x - x.x * y.y) / ::metal::dot(y, y);
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}
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// Remainder operator
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template <
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typename T,
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typename U,
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::metal::enable_if_t<
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is_scalar_floating_point_v<T> || is_scalar_floating_point_v<U>,
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bool> = true>
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inline float remainder(const T x, const U y) {
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const auto x_f = static_cast<float>(x);
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const auto y_f = static_cast<float>(y);
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return x_f - y_f * floor_divide(x_f, y_f);
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}
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template <
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typename T,
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typename U,
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::metal::enable_if_t<
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is_scalar_integral_v<T> && is_scalar_integral_v<U>,
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bool> = true>
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inline common_dtype<T, U> remainder(const T x, const U y) {
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auto rc = x % y;
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return rc == 0 || (x ^ y) > 0 ? rc : rc + y;
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}
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// Based on algorithm described in
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// https://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html#1202
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inline float log1p(float x) {
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const auto xp1 = 1.0f + x;
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// First two elements of Taylor series for log(1+x) in Horner's form are:
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// log(1+x) = x * (1 - x * (.5 ...)), but if 1 + x == x, then it's just x
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if (xp1 == 1.0f) {
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return x;
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}
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auto rc = ::metal::precise::log(xp1);
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if (x > -.5 && x < .5) {
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// Order of operations is important here for higher precision
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rc *= x / (xp1 - 1.0f);
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}
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return rc;
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}
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template <typename T1, typename T2 = T1>
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struct pair {
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T1 first;
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T2 second;
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};
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} // namespace metal
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} // namespace c10
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