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This PR clears warnings and enables clang-tidy on c10/util/Float8*.h. Pull Request resolved: https://github.com/pytorch/pytorch/pull/120573 Approved by: https://github.com/drisspg
140 lines
3.7 KiB
C++
140 lines
3.7 KiB
C++
#pragma once
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/// Defines the Float8_e4m3fnuz type (8-bit floating-point) including
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/// conversions to standard C types and basic arithmetic operations. Note that
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/// arithmetic operations are implemented by converting to floating point and
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/// performing the operation in float32.
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/// Binary configuration remains the same as Float8_e4m3fn:
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/// s eeee mmm
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/// 1 sign bit
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/// 4 exponent bits
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/// 3 mantissa bits
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/// The key differences versus Float8_e4m3fn are:
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/// bias = 8
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/// no infinities or negative zero
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/// NaN only when sign bit is 1, rest all 0s
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///
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/// Implementation based on the paper https://arxiv.org/pdf/2206.02915.pdf and
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/// the existing Float8_e4m3fn implementation.
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#include <c10/macros/Export.h>
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#include <c10/macros/Macros.h>
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#include <c10/util/floating_point_utils.h>
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#include <type_traits>
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#if defined(__cplusplus)
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#include <cstdint>
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#elif !defined(__OPENCL_VERSION__)
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#include <math.h>
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#include <stdint.h>
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#endif
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#include <iosfwd>
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#include <ostream>
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namespace c10 {
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namespace detail {
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/*
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* Convert a 32-bit floating-point number in IEEE single-precision format to a
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* 8-bit floating-point number in fp8 E4M3FNUZ format, in bit representation.
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*/
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inline C10_HOST_DEVICE uint8_t fp8e4m3fnuz_from_fp32_value(float f) {
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/*
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* Binary representation of 256.0f, which is the first value not representable
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* (i.e. the first value which would overflow in to the sign bit, resulting in
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* a NaN) in fp8e4m3fnuz range:
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* 1 0000 000 - fp8e4m3fnuz
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* 0 10000111 00000000000000000000000 - fp32
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*/
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constexpr uint32_t fnuz_max = UINT32_C(0x87) << 23;
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/*
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* A mask for converting fp32 numbers lower than fp8e4m3fnuz normal range
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* into denorm representation
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* magic number: ((127 - 8) + (23 - 3) + 1)
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*/
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constexpr uint32_t denorm_mask = UINT32_C(0x8C) << 23;
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uint32_t f_bits = fp32_to_bits(f);
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uint32_t result = 0u;
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/*
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* Extract the sign of the input number into the high bit of the 32-bit word:
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*
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* +---+----------------------------------+
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* | S |0000000 00000000 00000000 00000000|
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* +---+----------------------------------+
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* Bits 31 0-31
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*/
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const uint32_t sign = f_bits & UINT32_C(0x80000000);
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/*
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* Set sign bit to 0
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*/
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f_bits ^= sign;
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if (f_bits >= fnuz_max) {
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// NaN -- sign bit set to 1, rest 0s.
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return 0x80;
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}
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if (f_bits < (UINT32_C(0x78) << 23) /* 2^-7 in float32 */) {
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// Input exponent is less than -7, the smallest e4m3fnuz exponent, so the
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// number will become subnormal.
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f_bits = fp32_to_bits(fp32_from_bits(f_bits) + fp32_from_bits(denorm_mask));
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result = static_cast<uint8_t>(f_bits - denorm_mask);
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if (result == 0) {
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// fnuz types don't have negative zero.
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return 0;
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}
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} else {
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// resulting mantissa is odd
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uint8_t mant_odd = (f_bits >> 20) & 1;
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// update exponent, rounding bias part 1
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f_bits += ((uint32_t)(8 - 127) << 23) + 0x7FFFF;
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// rounding bias part 2
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f_bits += mant_odd;
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// take the bits!
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result = static_cast<uint8_t>(f_bits >> 20);
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}
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result |= sign >> 24;
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return result;
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}
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} // namespace detail
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struct alignas(1) Float8_e4m3fnuz {
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uint8_t x;
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struct from_bits_t {};
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C10_HOST_DEVICE static constexpr from_bits_t from_bits() {
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return from_bits_t();
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}
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Float8_e4m3fnuz() = default;
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constexpr C10_HOST_DEVICE Float8_e4m3fnuz(uint8_t bits, from_bits_t)
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: x(bits) {}
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inline C10_HOST_DEVICE Float8_e4m3fnuz(float value);
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inline C10_HOST_DEVICE operator float() const;
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inline C10_HOST_DEVICE bool isnan() const;
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};
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C10_API inline std::ostream& operator<<(
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std::ostream& out,
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const Float8_e4m3fnuz& value) {
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out << (float)value;
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return out;
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}
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} // namespace c10
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#include <c10/util/Float8_e4m3fnuz-inl.h> // IWYU pragma: keep
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