Summary: [ONNX] ONNX dev branch merge 01-06-2021 - [ONNX] Support onnx if/loop sequence output in opset 13 - (https://github.com/pytorch/pytorch/issues/49270) - Symbolic function for torch.square (https://github.com/pytorch/pytorch/issues/49446) - [ONNX] Add checks in ONNXSetDynamicInputShape (https://github.com/pytorch/pytorch/issues/49783) … - [ONNX] Enable export af aten::__derive_index (https://github.com/pytorch/pytorch/issues/49514) … - [ONNX] Update symbolic for unfold (https://github.com/pytorch/pytorch/issues/49378) … - [ONNX] Update the sequence of initializers in exported graph so that it is as same as inputs. (https://github.com/pytorch/pytorch/issues/49798) - [ONNX] Enable opset 13 ops (https://github.com/pytorch/pytorch/issues/49612) … - [ONNX] Improve error message for supported model input types in ONNX export API. (https://github.com/pytorch/pytorch/issues/50119) - [ONNX] Add a post-pass for If folding (https://github.com/pytorch/pytorch/issues/49410) Pull Request resolved: https://github.com/pytorch/pytorch/pull/50163 Reviewed By: pbelevich Differential Revision: D25821059 Pulled By: SplitInfinity fbshipit-source-id: 9f511a93d9d5812d0ab0a49d61ed0fa5f8066948
This directory contains the useful tools.
build_android.sh
This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:
- set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
- run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh
If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.
You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:
bash scripts/build_android.sh -DBUILD_BINARY=ON
build_ios.sh
This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:
- Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
- Install the dependencies:
brew install cmake automake libtool
- run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh
If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.