Files
pytorch/c10/macros/Export.h
Edward Yang adb7df7117 Consistently use TORCH_CUDA_API for all files that live in cuda targets. (#29158)
Summary:
Pull Request resolved: https://github.com/pytorch/pytorch/pull/29158

My plan is to split out libtorch_cuda.so from libtorch.so.  To do this,
I need accurate _API annotations for files in these directories.

I determined the correct set of annotations by looking at
tools/build_variables.py and making sure every file that was a member
of the libtorch_cuda/ATen-cu targets had these annotations.  (torch-cpp-cuda
doesn't count since that's going to be where the stuff that has explicit
USE_CUDA lives, so it's going to be in a separate dynamic library).

As future work, it would be good to setup a lint rule to help people
understand what the correct _API annotation to use in a file is; it
would also be good to reorganize folder structure so that the library
structure is clearer.

Signed-off-by: Edward Z. Yang <ezyang@fb.com>

Test Plan: Imported from OSS

Differential Revision: D18309593

Pulled By: ezyang

fbshipit-source-id: de710e721b6013a09dad17b35f9a358c95a91030
2019-11-06 15:02:07 -08:00

111 lines
3.9 KiB
C

#ifndef C10_MACROS_EXPORT_H_
#define C10_MACROS_EXPORT_H_
/* Header file to define the common scaffolding for exported symbols.
*
* Export is by itself a quite tricky situation to deal with, and if you are
* hitting this file, make sure you start with the background here:
* - Linux: https://gcc.gnu.org/wiki/Visibility
* - Windows:
* https://docs.microsoft.com/en-us/cpp/cpp/dllexport-dllimport?view=vs-2017
*
* Do NOT include this file directly. Instead, use c10/macros/Macros.h
*/
// You do not need to edit this part of file unless you are changing the core
// pytorch export abstractions.
//
// This part defines the C10 core export and import macros. This is controlled
// by whether we are building shared libraries or not, which is determined
// during build time and codified in c10/core/cmake_macros.h.
// When the library is built as a shared lib, EXPORT and IMPORT will contain
// visibility attributes. If it is being built as a static lib, then EXPORT
// and IMPORT basically have no effect.
// As a rule of thumb, you should almost NEVER mix static and shared builds for
// libraries that depend on c10. AKA, if c10 is built as a static library, we
// recommend everything dependent on c10 to be built statically. If c10 is built
// as a shared library, everything dependent on it should be built as shared. In
// the PyTorch project, all native libraries shall use the macro
// C10_BUILD_SHARED_LIB to check whether pytorch is building shared or static
// libraries.
// For build systems that do not directly depend on CMake and directly build
// from the source directory (such as Buck), one may not have a cmake_macros.h
// file at all. In this case, the build system is responsible for providing
// correct macro definitions corresponding to the cmake_macros.h.in file.
//
// In such scenarios, one should define the macro
// C10_USING_CUSTOM_GENERATED_MACROS
// to inform this header that it does not need to include the cmake_macros.h
// file.
#ifndef C10_USING_CUSTOM_GENERATED_MACROS
#include "c10/macros/cmake_macros.h"
#endif // C10_USING_CUSTOM_GENERATED_MACROS
#ifdef _WIN32
#define C10_HIDDEN
#if defined(C10_BUILD_SHARED_LIBS)
#define C10_EXPORT __declspec(dllexport)
#define C10_IMPORT __declspec(dllimport)
#else
#define C10_EXPORT
#define C10_IMPORT
#endif
#else // _WIN32
#if defined(__GNUC__)
#define C10_EXPORT __attribute__((__visibility__("default")))
#define C10_HIDDEN __attribute__((__visibility__("hidden")))
#else // defined(__GNUC__)
#define C10_EXPORT
#define C10_HIDDEN
#endif // defined(__GNUC__)
#define C10_IMPORT C10_EXPORT
#endif // _WIN32
#ifdef NO_EXPORT
#undef C10_EXPORT
#define C10_EXPORT
#endif
// Definition of an adaptive XX_API macro, that depends on whether you are
// building the library itself or not, routes to XX_EXPORT and XX_IMPORT.
// Basically, you will need to do this for each shared library that you are
// building, and the instruction is as follows: assuming that you are building
// a library called libawesome.so. You should:
// (1) for your cmake target (usually done by "add_library(awesome, ...)"),
// define a macro called AWESOME_BUILD_MAIN_LIB using
// target_compile_options.
// (2) define the AWESOME_API macro similar to the one below.
// And in the source file of your awesome library, use AWESOME_API to
// annotate public symbols.
// Here, for the C10 library, we will define the macro C10_API for both import
// and export.
// This one is being used by libc10.so
#ifdef C10_BUILD_MAIN_LIB
#define C10_API C10_EXPORT
#else
#define C10_API C10_IMPORT
#endif
// This one is being used by libtorch.so
// TODO: rename this to TORCH_API
#ifdef CAFFE2_BUILD_MAIN_LIB
#define CAFFE2_API C10_EXPORT
#else
#define CAFFE2_API C10_IMPORT
#endif
// This one will eventually be used by libtorch_cuda.so, but for
// now it has the same function as CAFFE2_API
#ifdef CAFFE2_BUILD_MAIN_LIB
#define TORCH_CUDA_API C10_EXPORT
#else
#define TORCH_CUDA_API C10_IMPORT
#endif
#endif // C10_MACROS_MACROS_H_