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44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
#include "general.h"
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static int torch_PipeFile_new(lua_State *L)
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{
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const char *name = luaL_checkstring(L, 1);
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const char *mode = luaL_optstring(L, 2, "r");
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int isQuiet = luaT_optboolean(L, 3, 0);
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THFile *self = THPipeFile_new(name, mode, isQuiet);
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luaT_pushudata(L, self, "torch.PipeFile");
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return 1;
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}
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static int torch_PipeFile_free(lua_State *L)
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{
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THFile *self = luaT_checkudata(L, 1, "torch.PipeFile");
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THFile_free(self);
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return 0;
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}
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static int torch_PipeFile___tostring__(lua_State *L)
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{
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THFile *self = luaT_checkudata(L, 1, "torch.PipeFile");
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lua_pushfstring(L, "torch.PipeFile on <%s> [status: %s -- mode: %c%c]",
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THDiskFile_name(self),
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(THFile_isOpened(self) ? "open" : "closed"),
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(THFile_isReadable(self) ? 'r' : ' '),
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(THFile_isWritable(self) ? 'w' : ' '));
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return 1;
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}
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static const struct luaL_Reg torch_PipeFile__ [] = {
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{"__tostring__", torch_PipeFile___tostring__},
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{NULL, NULL}
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};
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void torch_PipeFile_init(lua_State *L)
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{
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luaT_newmetatable(L, "torch.PipeFile", "torch.DiskFile",
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torch_PipeFile_new, torch_PipeFile_free, NULL);
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luaL_register(L, NULL, torch_PipeFile__);
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lua_pop(L, 1);
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}
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