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This PR is a follow up to https://github.com/pytorch/pytorch/pull/85597 which removes codesigning from our github action workflows. This is a synonymous change to our circleci workflows. Since we only run TestApp on simulator we don't need to have this codesigning logic. (And more pressingly, these dev cert is expiring at the end of the month and we don't have a replacement) Pull Request resolved: https://github.com/pytorch/pytorch/pull/85630 Approved by: https://github.com/atalman, https://github.com/malfet
78 lines
2.7 KiB
Ruby
78 lines
2.7 KiB
Ruby
require 'optparse'
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require 'xcodeproj'
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options = {}
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option_parser = OptionParser.new do |opts|
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opts.banner = 'Tools for building PyTorch iOS framework on MacOS'
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opts.on('-i', '--install_path ', 'path to the cmake install folder') { |value|
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options[:install] = value
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}
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opts.on('-x', '--xcodeproj_path ', 'path to the XCode project file') { |value|
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options[:xcodeproj] = value
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}
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opts.on('-p', '--platform ', 'platform for the current build, OS or SIMULATOR') { |value|
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options[:platform] = value
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}
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end.parse!
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puts options.inspect
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install_path = File.expand_path(options[:install])
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if not Dir.exist? (install_path)
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raise "path don't exist:#{install_path}!"
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end
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xcodeproj_path = File.expand_path(options[:xcodeproj])
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if not File.exist? (xcodeproj_path)
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raise "path don't exist:#{xcodeproj_path}!"
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end
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project = Xcodeproj::Project.open(xcodeproj_path)
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target = project.targets.first #TestApp
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header_search_path = ['$(inherited)', "#{install_path}/include"]
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libraries_search_path = ['$(inherited)', "#{install_path}/lib"]
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other_linker_flags = ['$(inherited)', "-all_load"]
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target.build_configurations.each do |config|
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config.build_settings['HEADER_SEARCH_PATHS'] = header_search_path
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config.build_settings['LIBRARY_SEARCH_PATHS'] = libraries_search_path
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config.build_settings['OTHER_LDFLAGS'] = other_linker_flags
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config.build_settings['ENABLE_BITCODE'] = 'No'
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end
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# link static libraries
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target.frameworks_build_phases.clear
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libs = ['libc10.a', 'libclog.a', 'libpthreadpool.a', 'libXNNPACK.a', 'libeigen_blas.a', 'libcpuinfo.a', 'libpytorch_qnnpack.a', 'libtorch_cpu.a', 'libtorch.a', 'libkineto.a']
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for lib in libs do
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path = "#{install_path}/lib/#{lib}"
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if File.exist?(path)
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libref = project.frameworks_group.new_file(path)
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target.frameworks_build_phases.add_file_reference(libref)
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end
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end
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# link system frameworks
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frameworks = ['CoreML', 'Metal', 'MetalPerformanceShaders', 'Accelerate', 'UIKit']
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if frameworks
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frameworks.each do |framework|
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path = "System/Library/Frameworks/#{framework}.framework"
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framework_ref = project.frameworks_group.new_reference(path)
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framework_ref.name = "#{framework}.framework"
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framework_ref.source_tree = 'SDKROOT'
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target.frameworks_build_phases.add_file_reference(framework_ref)
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end
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end
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project.save
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sdk = nil
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arch = nil
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if options[:platform] == 'SIMULATOR'
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sdk = 'iphonesimulator'
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arch = 'x86_64'
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elsif options[:platform] == 'OS'
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sdk = 'iphoneos'
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arch = 'arm64'
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else
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raise "unsupported platform #{options[:platform]}"
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end
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# run xcodebuild
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exec "xcodebuild clean build -project #{xcodeproj_path} -target #{target.name} -sdk #{sdk} -configuration Release -arch #{arch}"
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