Summary: Context: https://github.com/pytorch/pytorch/pull/53299#discussion_r587882857 These are the only hand-written parts of this diff: - the addition to `.github/workflows/lint.yml` - the file endings changed in these four files (to appease FB-internal land-blocking lints): - `GLOSSARY.md` - `aten/src/ATen/core/op_registration/README.md` - `scripts/README.md` - `torch/csrc/jit/codegen/fuser/README.md` The rest was generated by running this command (on macOS): ``` git grep -I -l ' $' -- . ':(exclude)**/contrib/**' ':(exclude)third_party' | xargs gsed -i 's/ *$//' ``` I looked over the auto-generated changes and didn't see anything that looked problematic. Pull Request resolved: https://github.com/pytorch/pytorch/pull/53406 Test Plan: This run (after adding the lint but before removing existing trailing spaces) failed: - https://github.com/pytorch/pytorch/runs/2043032377 This run (on the tip of this PR) succeeded: - https://github.com/pytorch/pytorch/runs/2043296348 Reviewed By: walterddr, seemethere Differential Revision: D26856620 Pulled By: samestep fbshipit-source-id: 3f0de7f7c2e4b0f1c089eac9b5085a58dd7e0d97
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This directory contains the useful tools.
build_android.sh
This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:
- set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
- run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh
If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.
You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:
bash scripts/build_android.sh -DBUILD_BINARY=ON
build_ios.sh
This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:
- Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
- Install the dependencies:
brew install cmake automake libtool
- run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh
If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.