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Fixes #82890 Default timeout is 1 hour, but our build sometimes exceeds this limit. Setting it to 0 turns the timeout off entirely. This is necessary because when our build exceeds the timeout codesign hangs indefinitely, ultimately causing the build to fail. Pull Request resolved: https://github.com/pytorch/pytorch/pull/83162 Approved by: https://github.com/malfet, https://github.com/kit1980
PyTorch for iOS
Cocoapods Developers
PyTorch is now available via Cocoapods, to integrate it to your project, simply add the following line to your Podfile
and run pod install
pod 'LibTorch-Lite'
Import the library
For Objective-C developers, simply import the umbrella header
#import <LibTorch-Lite.h>
For Swift developers, you need to create an Objective-C class as a bridge to call the C++ APIs. We highly recommend you to follow the Image Classification demo where you can find out how C++, Objective-C and Swift work together.
Disable Bitcode
Since PyTorch is not yet built with bitcode support, you need to disable bitcode for your target by selecting the Build Settings, searching for Enable Bitcode and set the value to No.
LICENSE
PyTorch is BSD-style licensed, as found in the LICENSE file.