Files
pytorch/tools/build_with_debinfo.py
Nikita Shulga 0e83e7d56e [EZ] Add logic to build Metal shader with debug info (#146768)
By appending `-frecord-sources -gline-tables-only` to the compilation command

Helpful when debugging shaders compiled into libtorch

Test plan: Run
`python ../tools/build_with_debinfo.py ../aten/src/ATen/native/mps/kernels/UpSample.metal ../aten/src/ATen/native/mps/operations/UpSample.mm`
And then run following to capture shader and check that it contains debug info
```python
import torch
import os
os.environ["MTL_CAPTURE_ENABLED"]="1"
inp = torch.rand(size=(6, 3, 10, 20), device="mps", dtype=torch.float32)
with torch.mps.profiler.metal_capture("bilinear2d"):
    out = torch.nn.functional.interpolate(x, scale_factor=(1.7,0.9), mode="bilinear")
```
<img width="769" alt="image" src="https://github.com/user-attachments/assets/e0316c1c-07a4-4da5-97b9-886c56857c1d" />

Pull Request resolved: https://github.com/pytorch/pytorch/pull/146768
Approved by: https://github.com/dcci
2025-02-08 23:40:23 +00:00

125 lines
4.0 KiB
Python
Executable File

#!/usr/bin/env python3
# Tool quickly rebuild one or two files with debug info
# Mimics following behavior:
# - touch file
# - ninja -j1 -v -n torch_python | sed -e 's/-O[23]/-g/g' -e 's#\[[0-9]\+\/[0-9]\+\] \+##' |sh
# - Copy libs from build/lib to torch/lib folder
from __future__ import annotations
import subprocess
import sys
from pathlib import Path
from typing import Any
PYTORCH_ROOTDIR = Path(__file__).resolve().parent.parent
TORCH_DIR = PYTORCH_ROOTDIR / "torch"
TORCH_LIB_DIR = TORCH_DIR / "lib"
BUILD_DIR = PYTORCH_ROOTDIR / "build"
BUILD_LIB_DIR = BUILD_DIR / "lib"
def check_output(args: list[str], cwd: str | None = None) -> str:
return subprocess.check_output(args, cwd=cwd).decode("utf-8")
def parse_args() -> Any:
from argparse import ArgumentParser
parser = ArgumentParser(description="Incremental build PyTorch with debinfo")
parser.add_argument("--verbose", action="store_true")
parser.add_argument("files", nargs="*")
return parser.parse_args()
def get_lib_extension() -> str:
if sys.platform == "linux":
return "so"
if sys.platform == "darwin":
return "dylib"
raise RuntimeError(f"Usupported platform {sys.platform}")
def create_symlinks() -> None:
"""Creates symlinks from build/lib to torch/lib"""
if not TORCH_LIB_DIR.exists():
raise RuntimeError(f"Can't create symlinks as {TORCH_LIB_DIR} does not exist")
if not BUILD_LIB_DIR.exists():
raise RuntimeError(f"Can't create symlinks as {BUILD_LIB_DIR} does not exist")
for torch_lib in TORCH_LIB_DIR.glob(f"*.{get_lib_extension()}"):
if torch_lib.is_symlink():
continue
build_lib = BUILD_LIB_DIR / torch_lib.name
if not build_lib.exists():
raise RuntimeError(f"Can't find {build_lib} corresponding to {torch_lib}")
torch_lib.unlink()
torch_lib.symlink_to(build_lib)
def has_build_ninja() -> bool:
return (BUILD_DIR / "build.ninja").exists()
def is_devel_setup() -> bool:
output = check_output([sys.executable, "-c", "import torch;print(torch.__file__)"])
return output.strip() == str(TORCH_DIR / "__init__.py")
def create_build_plan() -> list[tuple[str, str]]:
output = check_output(
["ninja", "-j1", "-v", "-n", "torch_python"], cwd=str(BUILD_DIR)
)
rc = []
for line in output.split("\n"):
if not line.startswith("["):
continue
line = line.split("]", 1)[1].strip()
if line.startswith(": &&") and line.endswith("&& :"):
line = line[4:-4]
line = line.replace("-O2", "-g").replace("-O3", "-g")
# Build Metal shaders with debug infomation
if "xcrun metal " in line and "-frecord-sources" not in line:
line += " -frecord-sources -gline-tables-only"
try:
name = line.split("-o ", 1)[1].split(" ")[0]
rc.append((name, line))
except IndexError:
print(f"Skipping {line} as it does not specify output file")
return rc
def main() -> None:
if sys.platform == "win32":
print("Not supported on Windows yet")
sys.exit(-95)
if not is_devel_setup():
print(
"Not a devel setup of PyTorch, please run `python3 setup.py develop --user` first"
)
sys.exit(-1)
if not has_build_ninja():
print("Only ninja build system is supported at the moment")
sys.exit(-1)
args = parse_args()
for file in args.files:
if file is None:
continue
Path(file).touch()
build_plan = create_build_plan()
if len(build_plan) == 0:
return print("Nothing to do")
if len(build_plan) > 100:
print("More than 100 items needs to be rebuild, run `ninja torch_python` first")
sys.exit(-1)
for idx, (name, cmd) in enumerate(build_plan):
print(f"[{idx + 1 } / {len(build_plan)}] Building {name}")
if args.verbose:
print(cmd)
subprocess.check_call(["sh", "-c", cmd], cwd=BUILD_DIR)
create_symlinks()
if __name__ == "__main__":
main()