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Summary: Enables almost all `modernize-*` checks in clang-tidy. This warns against things such as: - Use of `const std::string&` instead of new-style `std::string` + move, - Using old-style loops instead of range-for loops, - Use of raw `new` - Use of `push_back` instead of `emplace_back` - Use of `virtual` together with `override` (`override` is sufficient) ezyang Pull Request resolved: https://github.com/pytorch/pytorch/pull/13196 Differential Revision: D12891837 Pulled By: goldsborough fbshipit-source-id: 4d0f782a09eb391ee718d3d66f74c095ee121c09
757 lines
26 KiB
C++
757 lines
26 KiB
C++
#include "interpreter.h"
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#include "torch/csrc/autograd/edge.h"
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#include "torch/csrc/autograd/function.h"
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#include "torch/csrc/autograd/generated/variable_factories.h"
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#include "torch/csrc/autograd/profiler.h"
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#include "torch/csrc/autograd/variable.h"
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#include "torch/csrc/jit/assertions.h"
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#include "torch/csrc/jit/graph_executor.h"
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#include "torch/csrc/jit/ir.h"
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#include "torch/csrc/jit/ivalue.h"
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#include "torch/csrc/jit/constants.h"
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#include "torch/csrc/jit/operator.h"
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#include "torch/csrc/variable_tensor_functions.h"
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#include "torch/csrc/jit/script/jit_exception.h"
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#include <exception>
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#include <iostream>
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#include <memory>
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#include <mutex>
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#include <ostream>
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#include <stdexcept>
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#include <typeinfo>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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namespace torch { namespace jit {
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// Before we translate to intepreter instructions, we do
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// some preprocessing of the graph to turn it into a form that is closer
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// to what the instructions will look like.
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// In particular we:
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// * (TODO) desugar Loop trip counts into c = 0, c += 1 instructions in the loop
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// * Turn inputs/outputs into Load/Store instruction
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// *. computes move_flags (see Outputs), and inserts
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// * Drop nodes are inserted for any node that is unused to create a dummy use
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// that will cause the interpreter to free the node.
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// A drop node is just a node with no outputs that just pops its inputs off the stack,
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// to ensure the interpreter release references to nodes that are never used.
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// Drop nodes are also inserted when the last use of a node is in some conditionally
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// run control flow (e.g. one side of an If) and the interpreter must free
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// the node only after the control flow has reconverged
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// Outputs are:
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// * graph - the post processed copy of g
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// * move_flags[n] - a list of booleans, one for each input,
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// indicating whether this is the last use of the value. The interpreter
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// should generate a move rather than a copy in this case.
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namespace {
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// new_cond = (i < max_trip_count) && cond
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Value* createTripCountConjunctiveCondition(
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Graph* g,
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Value* cur_trip_count,
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Value* max_trip_count,
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Value* cond) {
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// Emit initial comparison -- initial_trip_count < max_trip_count
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Value* initial_comparison_value =
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g->insertNode(g->create(aten::lt, {cur_trip_count, max_trip_count}, 1))
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->output()->setType(BoolType::get());
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// Replace initial condition with logical `and` of trip count and
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// initial condition
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Value* new_cond =
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g->insertNode(
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g->create(aten::__and__, {initial_comparison_value, cond}, 1))
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->output()->setType(BoolType::get());
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return new_cond;
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}
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// this currently just _removes_ the trip count inputs and checks they are
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// unused. In the future they will be desugared into normal arithmetic to
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// provide a loop counter
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void desugarTripCounts(Block * b) {
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for(auto n : b->nodes()) {
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if(n->kind() == prim::Loop) {
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auto g = n->owningGraph();
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auto body_block = n->blocks()[0];
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Value* block_trip_count_input = body_block->inputs()[0];
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// Treat loop iteration number as a loop-carried dependency. We emit an
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// increment at the end of the body block.
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n->insertOutput(0);
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Value* max_trip_count_value = n->input(0);
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{
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WithInsertPoint guard(n);
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// int i = 0
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Value* initial_trip_count = g->insertConstant(0);
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// Set up initial iteration number value for loop-carried dependency
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n->removeInput(0);
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// Input 0 is now initial termination condition, insert this after that.
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// LCD's start at index 1.
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n->insertInput(1, initial_trip_count);
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Value* new_cond = createTripCountConjunctiveCondition(
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g, initial_trip_count, max_trip_count_value, n->input(0));
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n->replaceInput(0, new_cond);
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}
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{
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WithInsertPoint guard(body_block);
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// Trip count is now a loop carried dependency. We emit an op to
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// increment the trip count at the end of the body. Then, emit the same
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// conjunctive stopping condition as above.
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Value* const_one = g->insertConstant(1);
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Value* inc_trip_count =
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g->insertNode(g->create(
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aten::add, {block_trip_count_input, const_one}, 1))
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->output()->setType(IntType::get());
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body_block->insertOutput(1, inc_trip_count);
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Value* body_cond = createTripCountConjunctiveCondition(
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g, inc_trip_count, max_trip_count_value, body_block->outputs()[0]);
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body_block->eraseOutput(0);
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body_block->insertOutput(0, body_cond);
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}
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}
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for(auto sb : n->blocks()) {
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desugarTripCounts(sb);
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}
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}
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}
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// removes all inputs and outputs to a graph, replacing them with Load Store nodes
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static void flattenIO(Graph & graph) {
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auto load = graph.prependNode(graph.create(prim::Load, 0));
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for(auto old_input : graph.inputs()) {
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auto nv = load->addOutput();
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nv->setType(old_input->type());
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old_input->replaceAllUsesWith(nv);
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}
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graph.appendNode(graph.create(prim::Store, graph.outputs(), 0));
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while (graph.inputs().size() > 0)
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graph.eraseInput(graph.inputs().size() - 1);
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while (graph.outputs().size() > 0)
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graph.eraseOutput(graph.outputs().size() - 1);
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}
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// insert Drop nodes to kill references for anything unused:
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// this can happen in a few places, e.g. when a node returns
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// many values but only one is used
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// a, b = foo()
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// return a
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void dropUnused(Block *b) {
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auto createDropIfUnused = [&](ArrayRef<Value*> values) -> Node* {
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std::vector<Value*> to_drop;
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for(auto v : values) {
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if(v->uses().size() == 0)
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to_drop.push_back(v);
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}
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if(to_drop.size() == 0)
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return nullptr;
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return b->owningGraph()->create(prim::Drop, to_drop, 0);
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};
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if(auto d = createDropIfUnused(b->inputs())) {
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b->prependNode(d);
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}
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for(auto n : b->nodes()) {
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if(auto d = createDropIfUnused(n->outputs())) {
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d->insertAfter(n);
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}
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for(auto b : n->blocks())
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dropUnused(b);
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}
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}
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// for each input, should we move rather than copy the inputs
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std::unordered_map<Node*, std::vector<uint8_t>> findLastUses(Graph & g) {
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// struct to share common data structures
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struct FindLastUses {
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Graph & graph;
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// have we seen this value, yet, if not, it is the last use of the value
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std::unordered_set<Value*> seen;
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std::unordered_map<Node*, std::vector<uint8_t>> move_flags;
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// A map from an If or Loop node to the optional Drop block that
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// occurs directly after it to release any tensors that go out of scope
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// when the If/Loop exits. These are created and inserted on demand.
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std::unordered_map<Node*, Node*> drop_for_node;
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FindLastUses(Graph & g)
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: graph(g) {
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scanBlock(graph.block());
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}
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void scanBlock(Block * b) {
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scanNode(b->return_node());
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for(auto n : b->nodes().reverse()) {
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scanNode(n);
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}
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}
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void scanNode(Node * n) {
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for(auto b : n->blocks()) {
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scanBlock(b);
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}
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move_flags[n].resize(n->inputs().size());
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// scan backwards so if a value is used twice in the list then it is a move
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for(size_t i = n->inputs().size(); i > 0; --i) {
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scanUse(n, i-1);
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}
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}
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void scanUse(Node * n, size_t i) {
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auto & move_flags_n = move_flags[n];
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auto v = n->inputs()[i];
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auto inserted = seen.insert(v).second;
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if(!inserted) {
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move_flags_n[i] = false;
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return;
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}
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// the last use of v may be in a nested block of an If or Loop statement
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// find the node 'same_depth_node' at the same depth as the definition of v,
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// and consider that node to be the last use of v.
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// This ensures we do not delete nodes in nested scopes
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// that may be executed multiple times
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// and that nodes used on one side of an if
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// but not the other get deleted regardless of the branch
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// e.g.
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// a = 4
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// while <...>:
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// y = a + a
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// drop(a)
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// In other words, we find the first program point for v that
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// _reverse_ dominates the definition of v, and add a drop point there.
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Node * same_depth_node = findOwnerInBlock(n, v->node()->owningBlock());
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JIT_ASSERT(same_depth_node); // failure means v is not in scope for n, use lint!
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// In the case where v and n are in the same block, just mark
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// its move_flags to be true
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if(same_depth_node == n) {
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move_flags_n[i] = true;
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return;
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}
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// in the case where the use is nested in a block
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// add a Drop node after that block which will drop 'v'.
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move_flags_n[i] = false;
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addToDropIfNotExists(findOrCreateDropInstructionForNode(same_depth_node), v);
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}
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// finds the node in block 'block' that contains in 'n'
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// or nullptr if no such node exists, e.g.:
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// n0: a = 4
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// n1: if <cond>:
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// n2: b = a + a
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// findOwnerInBlock(n2, n0.block()) == n1
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Node * findOwnerInBlock(Node * n, Block * block) {
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while(n != nullptr && block != n->owningBlock()) {
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n = n->owningBlock()->owningNode();
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}
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return n;
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}
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Node * findOrCreateDropInstructionForNode(Node * n) {
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auto it = drop_for_node.find(n);
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if(it == drop_for_node.end()) {
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auto drop_node = graph.create(prim::Drop, 0);
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drop_node->insertAfter(n);
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it = drop_for_node.emplace(n, drop_node).first;
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}
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return it->second;
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}
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void addToDropIfNotExists(Node * drop, Value * v) {
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for(auto i : drop->inputs()) {
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// we already accounted for this use
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if(i == v)
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return;
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}
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drop->addInput(v);
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move_flags[drop].push_back(true);
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}
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};
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return FindLastUses(g).move_flags;
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}
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} //namespace
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// pre-processing that happens once per graph
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struct PreprocessGraph {
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PreprocessGraph(Graph & g)
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: graph(g.copy()) {
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desugarTripCounts(graph->block());
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flattenIO(*graph);
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dropUnused(graph->block());
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// fill in move_flags by scanning blocks;
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move_flags = findLastUses(*graph);
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//TODO: desugar Loop trip counts, for now we drop trip counts
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}
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// Outputs of the preprocessing:
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std::shared_ptr<Graph> graph;
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// for each input, should we move rather than copy the inputs
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std::unordered_map<Node*, std::vector<uint8_t>> move_flags;
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};
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// Sometimes we want to pass things that are not tensors. Instead of
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// coming up with some "superclass" for tensor, which is annoying since
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// 99% of values are at::Tensor, we instead we create a fake subclass of
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// TensorImpl that can be subclassed to hold arbitrary things
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// Note: this is currently unused but will probably be useful in the future,
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// so we keep it around
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struct ContainerTensor : public at::TensorImpl {
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public:
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ContainerTensor()
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: TensorImpl(at::UndefinedTensorId(), caffe2::TypeMeta(), nullptr, /* is_variable */ false) {}
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~ContainerTensor() override = default;
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at::IntList sizes() const override {
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throw std::runtime_error("sizes() on ContainerTensor");
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}
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at::IntList strides() const override {
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throw std::runtime_error("strides() on ContainerTensor");
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}
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int64_t dim() const override {
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throw std::runtime_error("dim() on ContainerTensor");
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}
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const at::Storage& storage() const override {
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throw std::runtime_error("storage() on ContainerTensor");
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}
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};
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// We need some lists for inputs and outputs. To keep all the memory
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// contiguous we allocate a single vector and use offsets into the vector
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// which are stored in the ListHandle struct
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// start is an offset into int_data of Code for ListHandle<int>
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// and bool_data of Code for ListHandle<bool>
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template<typename T>
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struct ListHandle {
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int start;
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int size;
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};
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struct UseList {
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// values to be used
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ListHandle<int> values;
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// boolean flags indicating whether to free the Tensor after this use
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ListHandle<bool> free_flags;
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};
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// one instruction plus meta-data
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// NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init)
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struct Instruction {
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Operation callback;
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UseList inputs;
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ListHandle<int> outputs;
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Symbol debug_name; // used in dump to understand the generated code
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std::shared_ptr<SourceLocation> debug_location; // for error reporting
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};
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int relativeJump(int from_inst, int to_inst) {
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return to_inst - (from_inst + 1);
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}
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struct CodeImpl {
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CodeImpl(const std::shared_ptr<Graph>& graph_)
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: preprocess(*graph_) {
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graph = preprocess.graph;
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insertNodesFromBlock(graph->block());
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}
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// jump when input is false
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void createJumpFalse(int from_inst, int to_inst) {
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auto & inst = instructions[from_inst];
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JIT_ASSERT(inst.debug_name == prim::Placeholder);
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auto offset = relativeJump(from_inst, to_inst);
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inst.callback = [offset](Stack & stack) {
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auto t = pop(stack).toBool();
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return t ? 0 : offset;
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};
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inst.debug_name = prim::JumpZ;
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}
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// jump when input is true
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void createJumpTrue(int from_inst, int to_inst) {
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auto & inst = instructions[from_inst];
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JIT_ASSERT(inst.debug_name == prim::Placeholder);
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auto offset = relativeJump(from_inst, to_inst);
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inst.callback = [offset](Stack & stack) {
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auto t = pop(stack).toBool();
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return t ? offset : 0;
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};
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inst.debug_name = prim::JumpNZ;
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}
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void createJump(int from_inst, int to_inst) {
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auto & inst = instructions[from_inst];
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JIT_ASSERT(inst.debug_name == prim::Placeholder);
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auto offset = relativeJump(from_inst, to_inst);
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inst.callback = [=](Stack & stack) {
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return offset;
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};
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inst.debug_name = prim::Jump;
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}
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void insertNodesFromBlock(Block* block) {
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for(auto node : block->nodes()) {
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const auto & source_location = node->getSourceLocation();
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switch(node->kind()) {
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case prim::If: {
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// x = if c:
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// <then_block>
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// -> (vt)
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// else:
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// <else_block>
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// -> (vf)
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// turns into:
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// JumpNZ c, then
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// <else_block>
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// x = vf
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// Jump end
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// then:
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// <then_block>
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// x = vt
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// end:
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// prim::Placeholder instructions are replaced with branch instructions
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// when the branch target locations are known
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auto cond_branch = insertInstruction(prim::Placeholder, source_location, node->inputs(), moveFlags(node), {});
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auto then_block = node->blocks()[0];
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auto else_block = node->blocks()[1];
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insertNodesFromBlock(else_block);
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insertAssign(source_location,else_block->outputs(), moveFlags(else_block), node->outputs());
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auto jump = insertInstruction(prim::Placeholder, source_location, {}, {}, {});
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auto then_block_start = instructions.size();
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insertNodesFromBlock(then_block);
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insertAssign(source_location, then_block->outputs(), moveFlags(then_block), node->outputs());
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createJump(jump, instructions.size());
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createJumpTrue(cond_branch, then_block_start);
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} break;
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case prim::Loop: {
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// o0 = while c i0
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// block 0: l0
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// <body>
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// -> (v0, v1)
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// turns into:
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// l0 = i0
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// JumpZ c, end
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// begin:
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// <body>
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// c, l0 = v0, v1
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// JumpNZ c, begin
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// end:
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auto body_block = node->blocks()[0];
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// before assign op: stack: ... <cond> <loop-carried-depdencies>
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insertAssign(source_location, node->inputs(), moveFlags(node), body_block->inputs());
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// after assign op: stack: ... <cond>
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// cond_branch consumes <cond> from top of the stack
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auto cond_branch = insertInstruction(prim::Placeholder, source_location,{}, {}, {});
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// after branch: stack: ...
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auto entry = instructions.size();
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insertNodesFromBlock(body_block);
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// before assign op: stack: ... <cond> <loop-carried-depdencies>
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insertAssign(source_location, body_block->outputs(), moveFlags(body_block), body_block->inputs());
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// after assign op: stack: ... <cond>
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auto cond_branch_end = insertInstruction(prim::Placeholder, source_location, {}, {}, {});
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// after branch: stack: ...
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aliasRegistersTo(node->outputs(), body_block->inputs());
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createJumpFalse(cond_branch, instructions.size());
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createJumpTrue(cond_branch_end, entry);
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} break;
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default: {
|
|
insertInstruction(node);
|
|
} break;
|
|
}
|
|
}
|
|
}
|
|
|
|
size_t insertInstruction(Node * n) {
|
|
auto inst = insertInstruction(n->kind(), n->getSourceLocation(), n->inputs(), moveFlags(n) , n->outputs());
|
|
instructions[inst].callback = getOperation(n);
|
|
return inst;
|
|
}
|
|
size_t insertInstruction(Symbol sym,
|
|
std::shared_ptr<SourceLocation> debug_location,
|
|
ArrayRef<Value*> inputs,
|
|
ArrayRef<uint8_t> move_flags,
|
|
ArrayRef<Value*> outputs) {
|
|
instructions.emplace_back();
|
|
auto & inst = instructions.back();
|
|
inst.debug_name = sym;
|
|
inst.debug_location = std::move(debug_location);
|
|
listBegin(inst.inputs.values);
|
|
for(auto input : inputs) {
|
|
listInsert(inst.inputs.values, getOrAllocateRegister(input, true));
|
|
}
|
|
listBegin(inst.inputs.free_flags);
|
|
for(auto flag : move_flags) {
|
|
listInsert(inst.inputs.free_flags, flag);
|
|
}
|
|
listBegin(inst.outputs);
|
|
for(auto output : outputs) {
|
|
listInsert(inst.outputs, getOrAllocateRegister(output));
|
|
}
|
|
return instructions.size() - 1;
|
|
}
|
|
ArrayRef<uint8_t> moveFlags(Node * n) {
|
|
return preprocess.move_flags.at(n);
|
|
}
|
|
ArrayRef<uint8_t> moveFlags(Block *b) {
|
|
return moveFlags(b->return_node());
|
|
}
|
|
|
|
size_t insertAssign(std::shared_ptr<SourceLocation> debug_location, ArrayRef<Value*> inputs, ArrayRef<uint8_t> move_flags, ArrayRef<Value*> outputs) {
|
|
auto inst = insertInstruction(prim::Assign, std::move(debug_location),inputs, move_flags, outputs);
|
|
// This node effectively forwards its inputs into different places in a register list.
|
|
// We don't need to manipulate the stack in any way, because all inputs are also outputs,
|
|
// and the interpreter will take care of putting them in correct places.
|
|
instructions[inst].callback = [](Stack& stack) { return 0; };
|
|
return inst;
|
|
}
|
|
|
|
// helpers to build/access RegList objects
|
|
int get(const ListHandle<int> & list, int i) const {
|
|
return int_data[list.start + i];
|
|
}
|
|
bool get(const ListHandle<bool> & list, int i) const {
|
|
return bool_data[list.start + i];
|
|
}
|
|
void listBegin(ListHandle<int> & list) {
|
|
list.start = int_data.size();
|
|
list.size = 0;
|
|
}
|
|
void listInsert(ListHandle<int> & list, int value) {
|
|
JIT_ASSERTM(list.start + list.size == (int)int_data.size(), "another list already started");
|
|
int_data.push_back(value);
|
|
list.size++;
|
|
}
|
|
void listBegin(ListHandle<bool> & list) {
|
|
list.start = bool_data.size();
|
|
list.size = 0;
|
|
}
|
|
void listInsert(ListHandle<bool> & list, int value) {
|
|
JIT_ASSERTM(list.start + list.size == (int)bool_data.size(), "another list already started");
|
|
bool_data.push_back(value);
|
|
list.size++;
|
|
}
|
|
// must be called before any new_allocations are used, otherwise they will
|
|
// already have registers assigned
|
|
void aliasRegistersTo(ArrayRef<Value*> new_allocations, ArrayRef<Value*> existing_allocations) {
|
|
JIT_ASSERT(new_allocations.size() == existing_allocations.size());
|
|
for(size_t i = 0; i < new_allocations.size(); ++i) {
|
|
auto n = new_allocations[i]->unique();
|
|
auto e = existing_allocations[i]->unique();
|
|
JIT_ASSERT(unique_to_reg.count(e) > 0 && unique_to_reg.count(n) == 0);
|
|
unique_to_reg[n] = unique_to_reg[e];
|
|
}
|
|
}
|
|
int getOrAllocateRegister(Value * n, bool required = false) {
|
|
size_t u = n->unique();
|
|
if(unique_to_reg.count(u) > 0)
|
|
return unique_to_reg[u];
|
|
JIT_ASSERT(!required);
|
|
int r = register_size++;
|
|
unique_to_reg[u] = r;
|
|
return r;
|
|
}
|
|
|
|
const std::vector<GraphExecutor*>& grad_executors() {
|
|
if (!grad_executors_) {
|
|
grad_executors_.emplace();
|
|
for (Instruction & instr : instructions) {
|
|
if (auto executor = detail::getGradExecutor(instr.callback)) {
|
|
grad_executors_->push_back(executor);
|
|
}
|
|
}
|
|
}
|
|
return *grad_executors_;
|
|
}
|
|
|
|
void dumpInstruction(std::ostream & out, size_t pc) const {
|
|
auto writeList = [&](const ListHandle<int> & list) {
|
|
for(int i = 0; i < list.size; i++) {
|
|
if(i > 0)
|
|
out << ", ";
|
|
out << get(list, i);
|
|
}
|
|
};
|
|
auto writeUseList = [&](const UseList & list) {
|
|
for(int i = 0; i < list.values.size; i++) {
|
|
if(i > 0)
|
|
out << ", ";
|
|
if(get(list.free_flags, i))
|
|
out << "move(" << get(list.values, i) << ")";
|
|
else
|
|
out << get(list.values, i);
|
|
}
|
|
};
|
|
auto & inst = instructions.at(pc);
|
|
writeList(inst.outputs);
|
|
// NB: debug names are the kind of operator used to select
|
|
// dispatch
|
|
out << " = " << inst.debug_name.toUnqualString() << " ";
|
|
writeUseList(inst.inputs);
|
|
}
|
|
void dump(std::ostream & out) const {
|
|
for(size_t i = 0; i < instructions.size(); ++i) {
|
|
dumpInstruction(out, i);
|
|
out << "\n";
|
|
}
|
|
}
|
|
|
|
// We MUST hold onto graph here because some Operators stored in the
|
|
// instruction lists have dependencies on meta-data stored in the graph
|
|
// that would be dead otherwise.
|
|
// It is also very useful for debugging interpreter problems to
|
|
// keep this around.
|
|
std::shared_ptr<Graph> graph;
|
|
c10::optional<std::vector<GraphExecutor*>> grad_executors_;
|
|
PreprocessGraph preprocess;
|
|
|
|
std::unordered_map<size_t, int> unique_to_reg; // map from unique of nodes to register in register table
|
|
|
|
friend struct InterpreterState;
|
|
std::vector<Instruction> instructions;
|
|
int register_size = 0;
|
|
|
|
// all memory ArrayRef<int> are slices of this, to make sure
|
|
// the interpreter is mostly linearly scanning through memory
|
|
std::vector<int> int_data;
|
|
std::vector<bool> bool_data;
|
|
};
|
|
|
|
// InterpreterState state that and used to compute a Code
|
|
struct InterpreterStateImpl {
|
|
InterpreterStateImpl(const Code & code)
|
|
: function(code.pImpl),
|
|
int_data(function->int_data.data()),
|
|
bool_data(function->bool_data),
|
|
registers(function->register_size) {
|
|
}
|
|
void run(Stack & stack) {
|
|
// std::cout << *function->graph << "\n";
|
|
// function->dump(std::cout);
|
|
size_t pc = current_pc;
|
|
auto & instructions = function->instructions;
|
|
size_t last = instructions.size();
|
|
while(pc < last) {
|
|
// std::cout << "executing " << pc << ": ";
|
|
// function->dumpInstruction(std::cout, pc);
|
|
// std::cout << "\n";
|
|
try {
|
|
auto & inst = instructions[pc];
|
|
loadTensorsFromRegisters(inst.inputs, stack);
|
|
size_t new_pc = pc + 1 + inst.callback(stack);
|
|
for(int i = inst.outputs.size - 1; i >= 0; i--) {
|
|
int reg = get(inst.outputs,i);
|
|
registers[reg] = pop(stack);
|
|
// std::cout << "pop reg[" << reg << "];\n" << registers[reg] << "\n";
|
|
}
|
|
pc = new_pc;
|
|
} catch(std::exception & e) {
|
|
if (!instructions[pc].debug_location) {
|
|
throw;
|
|
}
|
|
auto msg = instructions[pc].debug_location->wrapException(e, "operation failed in interpreter");
|
|
if (dynamic_cast<JITException *>(&e)) {
|
|
throw JITException(msg);
|
|
} else {
|
|
throw std::runtime_error(msg);
|
|
}
|
|
}
|
|
}
|
|
current_pc = pc;
|
|
}
|
|
int get(const ListHandle<int> & list, int i) {
|
|
return int_data[list.start + i];
|
|
};
|
|
bool get(const ListHandle<bool> & list, int i) {
|
|
return bool_data[list.start + i];
|
|
}
|
|
void loadTensorsFromRegisters(const UseList & uses, Stack & stack) {
|
|
for(int i = 0; i < uses.values.size; i++) {
|
|
int reg = get(uses.values,i);
|
|
// std::cout << "push reg[" << reg << "];\n" << registers[reg] << "\n\n";
|
|
if(get(uses.free_flags,i)) {
|
|
stack.push_back(std::move(registers[reg]));
|
|
} else {
|
|
stack.push_back(registers[reg]);
|
|
}
|
|
|
|
}
|
|
}
|
|
// note: it may seem unnecessary to keep the current_pc inside InterpreterState
|
|
// since InterpreterState::run completes the function. However, in the
|
|
// future we will end up with interpreters that can suspend (e.g. for asynchrony)
|
|
// so we keep this design in place eventhough we removed the 'staging'
|
|
// that it was originally used for.
|
|
size_t current_pc = 0;
|
|
std::shared_ptr<CodeImpl> function; // keep function alive
|
|
// these are just copies of function to prevent indirections in interpreter
|
|
int * int_data;
|
|
const std::vector<bool> & bool_data;
|
|
|
|
|
|
// this holds all the tensors for this interpreter run
|
|
// we don't bother minimizing the size of this vector, since the extra
|
|
// memory used by the pointers in this will be small
|
|
// instead we are very aggresive about releasing tensors when they become dead
|
|
// to make sure memory management happens efficiently.
|
|
|
|
// We optimize for the case where derivatives are run with retain_graph=False
|
|
// in the case where it is true, then the interpreter and this array get copied
|
|
// if this every becomes a bottleneck then we _should_ consider minimizing the
|
|
// total number or register
|
|
std::vector<IValue> registers;
|
|
|
|
// single buffer for input/output calls to ATen functions, so that we do not reallocate
|
|
Stack stack;
|
|
};
|
|
|
|
std::ostream & operator<<(std::ostream & out, const Code & code) {
|
|
out << *code.pImpl->graph << "\n";
|
|
code.pImpl->dump(out);
|
|
return out;
|
|
}
|
|
|
|
Code::Code(const std::shared_ptr<Graph>& graph)
|
|
: pImpl(new CodeImpl(graph)) {}
|
|
Code::~Code() = default;
|
|
|
|
const std::vector<GraphExecutor*>& Code::grad_executors() {
|
|
return pImpl->grad_executors();
|
|
}
|
|
|
|
InterpreterState::InterpreterState(const Code & code)
|
|
: pImpl(new InterpreterStateImpl(code)) {}
|
|
InterpreterState::~InterpreterState() = default;
|
|
|
|
void InterpreterState::run(Stack & stack) {
|
|
return pImpl->run(stack);
|
|
}
|
|
|
|
InterpreterState InterpreterState::clone() const {
|
|
return InterpreterState(new InterpreterStateImpl(*pImpl));
|
|
}
|
|
|
|
InterpreterState::InterpreterState(InterpreterStateImpl * pImpl) : pImpl(pImpl) {}
|
|
|
|
}}
|