torch.cuda.memory.set_per_process_memory_fraction allows setting
an upper bound on how much device memory is allocated. This PR
exposes this setting to an environment variable.
For example, PYTORCH_CUDA_ALLOC_CONF="per_process_memory_fraction:0.5"
will limit the device memory to half of the available memory.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/161035
Approved by: https://github.com/ngimel, https://github.com/eqy
Some users at pytorch conference were asking me about whether it is safe to share a memory pool among cuda graphs that never run concurrently, but may run in arbitrary order, if they don't depend upon each other's output. Even though your capture order doesn't match replay order in this situation, this is safe. However, our documents confusingly said this wasn't allowed. This update is intended to help with that. Since vLLM essentially depends upon this behavior, I call it out specifically.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/166975
Approved by: https://github.com/eellison, https://github.com/BoyuanFeng
Summary:
This diff adds the feature of allocating a large pinned memory segment upfront based on the provided config. This large segment is then used to serve all the small pinned memory requests to avoid expensive device level APIs (slow paths).
Example:
PYTORCH_CUDA_ALLOC_CONF=pinned_reserve_segment_size_mb:2048
This reserves a 2GB pinned memory segment for the process and then all incoming small requests are just served from this segment and no cudaHostAlloc/cudaHostRegister apis are being called.
Differential Revision: D83779074
Pull Request resolved: https://github.com/pytorch/pytorch/pull/164501
Approved by: https://github.com/yangw-dev
Previous work #158352 delivered CUDAGraph memory footprint reduction with no replay-time impact, but capture time regressed (up to 20× slower) due to repeated full-graph traversals. See previous benchmark results [here](https://github.com/pytorch/pytorch/pull/158352#issuecomment-3215947565)
This PR removes capture/reply overhead while preserving the memory savings:
1. **Terminals as free markers**
We stop inserting empty nodes and instead record the current stream terminals as free markers. This avoids mutating the user’s graph and keeps semantics unchanged.
2. **Incremental, cached reachability**
We add a **per-graph reuse context** that caches reverse-traversal state:
* `graph_reuse_context[graph].visited[stream]` tracks nodes already seen from that stream’s terminal frontier.
* On each allocation during capture, we resume traversal from the latest terminals and only visit unseen nodes.
* A block is freed when all its recorded markers are in the visited set of its allocation stream—i.e., all markers are proven predecessors of future work.
See [the performance results here](https://docs.google.com/spreadsheets/d/e/2PACX-1vRPvdd9Xa8W87ixbiA0da_qvOhrUAjUpFz0G-_j-MsDnoeRyhEa4_ut_W3rqcg1VVZVFJ-gucwov-3b/pubhtml?gid=1468302443&single=true), we sweep synthetic multi-stream CUDA Graphs built by `capture_benchmark.py` (same as before, we generate random interleaving of alloc/free/join with given probabilities, see [gist here](https://gist.github.com/eee4017/e2092d215b1d4bd46534148939af39e3)), and we compare median capture/replay times and memory. On an NVIDIA H100 PCIe across 24 configs, the optimization preserves reserved memory reduction at ~24–98%, leaves allocated memory unchanged, and brings capture time back to baseline (range 0.96–1.04× vs. baseline) with replay time unchanged (range 0.97–1.11×).
Pull Request resolved: https://github.com/pytorch/pytorch/pull/162186
Approved by: https://github.com/eqy, https://github.com/ngimel
## Introduction
During CUDA Graph capture, the CUDA caching allocator currently defers reclaiming blocks until capture ends. This is because CUDA forbids querying events recorded during capture (the CUDA operation is not executed during the capture stage), so the allocator cannot use its normal event-based logic. However, capture records an DAG (we call it **capturing graph**) of work. We can use the capturing graph to determine when a block’s old lifetime is fully before future work, and safely reuse it within the same capture.
This PR adds an experimental flag `graph_capture_record_stream_reuse: True|False (default: False)`. When enabled, the allocator inserts lightweight free markers and uses capture ordering to decide if a freed block is safe to reuse during capture. If the proof cannot be established, we fall back to the existing post-capture path.
## Terms
* **Free marker**: A capture-legal no-op (created with `cudaGraphAddEmptyNode`) inserted after the last captured use of the block on each stream that used it.
* **Terminal**: The set of the lastest operations of the stream (or the capturing graph). Any newly captured op on that stream will attach after all nodes in this set. For a stream currently capturing, it is the set of nodes returned in `dependencies_out` by `cudaStreamGetCaptureInfo`.
## When can we reuse a block during capture?
### Strong Rule (Graph-Wide Safety)
This rule provides a universal guarantee that a block is safe for reuse by any stream in the graph.
> A block is safe to reuse if every free marker is a predecessor of every terminal of all active streams in the graph.
Why it's safe:
This rule establishes a strict global ordering. Since any new operation on any stream must be appended after that stream's terminals, this condition guarantees that the block's new lifetime begins only after its old lifetime has completely ended everywhere. This prevents lifetime overlaps when the graph is replayed, ensuring correctness.
### Per-stream Rule (A Practical Optimization)
The strong rule, while safe, is often unnecessarily restrictive. The `DeviceCachingAllocator` introduces a crucial constraint that allows for a simpler check.
In `DeviceCachingAllocator`, `get_free_block` only returns blocks whose `block->stream == p.stream()`. In other words, we never reuse a block on a stream different from the allocation stream. This means we don't need to verify safety across the entire graph. We only need to confirm that the block is safe to reuse from the perspective of its own allocation stream.
> Reuse a block for allocations on stream S if every free marker is a predecessor of every node in the terminal set of S.
In short, a block is considered **reusable** on stream S as long as all marker marking it "free" are guaranteed to complete before any new work that might need it on stream S begins.
## Implementation
* On `free(block)` during capture
* For each stream in `block->stream_uses` and the allocation stream, insert a free marker (empty node) and make it that stream’s tail.
* If we cannot place markers for all such streams (for example, a stream is not in capture), defer to the post-capture path.
* Otherwise, store the marker handles and keep the block in the capture-private structures.
* On `allocate(stream)` during capture (attempt per-stream reclaim)
* Query the allocation stream S’s terminal via `cudaStreamGetCaptureInfo`.
* For each deferred block, check whether it is allocated on this stream, and each of its free markers is a predecessor of the terminal.
* If yes, hand the block to S for immediate reuse within the same capture.
* If no, keep it deferred; it will be reconsidered as capture progresses and S’s terminal advances.
* On capture end
* Any still-deferred blocks follow the existing post-capture reclamation (event insertion/polling). External behavior remains unchanged if we cannot prove safety during capture.
## Examples (2 streams)
<img width="641" height="801" alt="pytorch-remove-cudagraph-defer-reclaiming (6)" src="https://github.com/user-attachments/assets/41adc835-d448-483b-99ba-b4341cb7d2a2" />
* Case 0 — Unsafe
The two frees are not ordered with respect to each other. For stream 1, the other stream’s free marker does not precede this stream’s terminal, so the per-stream condition fails.
Counterexample intuition for the unsafe setups: imagine `f2(x)` runs for a long time. If DeviceCachingAllocator reused block `x` on a stream whose terminal is not ordered after the free markers, the new lifetime could overlap the old one on replay, risking use-after-free or data corruption. The per-stream rule prevents exactly this.
* Case 1 — Reusable on stream 1
Stream 1’s terminal is after both frees, so every free marker precedes stream 1’s terminal. The block is reusable for allocations on stream 1.
* Case 2 — Not reusable on stream 2, but this cannot occur in `DeviceCachingAllocator`
This depicts reusing the block on stream 2 while stream 1’s free is not yet ordered before stream 2’s terminal. Though the block is not safe to reuse on stream 2, DeviceCachingAllocator will not choose that block for stream 2 anyway: `get_free_block` rejects blocks whose `stream != p.stream()`. So this case is unreachable.
* Case 3 — Safe (strong rule holds)
In this scenario, the terminal nodes of all streams are positioned after the block's free markers, satisfying the strong rule. This guarantees the block is safe for reuse by any stream in the capturing graph. However, since `DeviceCachingAllocator ` only reuses a block on its original allocation stream, verifying this strong condition is unnecessary. We only need to ensure the per-stream rule is met for the specific stream requesting the block.
* Case 4 — Freeing after a join
See the note below.
## Edge Case: Freeing after a join
Our current dependency tracking has a limitation in scenarios where a block is freed after a stream join, see @galv's [comments here](https://github.com/pytorch/pytorch/pull/158352#pullrequestreview-3112565198)).
In the case 4, we have a missed opportunity. Because the block's usage is not explicitly marked, we cannot determine that the block's actual last use may have occurred much earlier, long before the join. Then, we must wait for the subsequent join before the block can be reused.
## Thanks
Thanks to @galv for his great idea around graph parsing and empty nodes.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/158352
Approved by: https://github.com/ngimel, https://github.com/eqy
Co-authored-by: Jeff Daily <jeff.daily@amd.com>
## Introduction
During CUDA Graph capture, the CUDA caching allocator currently defers reclaiming blocks until capture ends. This is because CUDA forbids querying events recorded during capture (the CUDA operation is not executed during the capture stage), so the allocator cannot use its normal event-based logic. However, capture records an DAG (we call it **capturing graph**) of work. We can use the capturing graph to determine when a block’s old lifetime is fully before future work, and safely reuse it within the same capture.
This PR adds an experimental flag `graph_capture_record_stream_reuse: True|False (default: False)`. When enabled, the allocator inserts lightweight free markers and uses capture ordering to decide if a freed block is safe to reuse during capture. If the proof cannot be established, we fall back to the existing post-capture path.
## Terms
* **Free marker**: A capture-legal no-op (created with `cudaGraphAddEmptyNode`) inserted after the last captured use of the block on each stream that used it.
* **Terminal**: The set of the lastest operations of the stream (or the capturing graph). Any newly captured op on that stream will attach after all nodes in this set. For a stream currently capturing, it is the set of nodes returned in `dependencies_out` by `cudaStreamGetCaptureInfo`.
## When can we reuse a block during capture?
### Strong Rule (Graph-Wide Safety)
This rule provides a universal guarantee that a block is safe for reuse by any stream in the graph.
> A block is safe to reuse if every free marker is a predecessor of every terminal of all active streams in the graph.
Why it's safe:
This rule establishes a strict global ordering. Since any new operation on any stream must be appended after that stream's terminals, this condition guarantees that the block's new lifetime begins only after its old lifetime has completely ended everywhere. This prevents lifetime overlaps when the graph is replayed, ensuring correctness.
### Per-stream Rule (A Practical Optimization)
The strong rule, while safe, is often unnecessarily restrictive. The `DeviceCachingAllocator` introduces a crucial constraint that allows for a simpler check.
In `DeviceCachingAllocator`, `get_free_block` only returns blocks whose `block->stream == p.stream()`. In other words, we never reuse a block on a stream different from the allocation stream. This means we don't need to verify safety across the entire graph. We only need to confirm that the block is safe to reuse from the perspective of its own allocation stream.
> Reuse a block for allocations on stream S if every free marker is a predecessor of every node in the terminal set of S.
In short, a block is considered **reusable** on stream S as long as all marker marking it "free" are guaranteed to complete before any new work that might need it on stream S begins.
## Implementation
* On `free(block)` during capture
* For each stream in `block->stream_uses` and the allocation stream, insert a free marker (empty node) and make it that stream’s tail.
* If we cannot place markers for all such streams (for example, a stream is not in capture), defer to the post-capture path.
* Otherwise, store the marker handles and keep the block in the capture-private structures.
* On `allocate(stream)` during capture (attempt per-stream reclaim)
* Query the allocation stream S’s terminal via `cudaStreamGetCaptureInfo`.
* For each deferred block, check whether it is allocated on this stream, and each of its free markers is a predecessor of the terminal.
* If yes, hand the block to S for immediate reuse within the same capture.
* If no, keep it deferred; it will be reconsidered as capture progresses and S’s terminal advances.
* On capture end
* Any still-deferred blocks follow the existing post-capture reclamation (event insertion/polling). External behavior remains unchanged if we cannot prove safety during capture.
## Examples (2 streams)
<img width="641" height="801" alt="pytorch-remove-cudagraph-defer-reclaiming (6)" src="https://github.com/user-attachments/assets/41adc835-d448-483b-99ba-b4341cb7d2a2" />
* Case 0 — Unsafe
The two frees are not ordered with respect to each other. For stream 1, the other stream’s free marker does not precede this stream’s terminal, so the per-stream condition fails.
Counterexample intuition for the unsafe setups: imagine `f2(x)` runs for a long time. If DeviceCachingAllocator reused block `x` on a stream whose terminal is not ordered after the free markers, the new lifetime could overlap the old one on replay, risking use-after-free or data corruption. The per-stream rule prevents exactly this.
* Case 1 — Reusable on stream 1
Stream 1’s terminal is after both frees, so every free marker precedes stream 1’s terminal. The block is reusable for allocations on stream 1.
* Case 2 — Not reusable on stream 2, but this cannot occur in `DeviceCachingAllocator`
This depicts reusing the block on stream 2 while stream 1’s free is not yet ordered before stream 2’s terminal. Though the block is not safe to reuse on stream 2, DeviceCachingAllocator will not choose that block for stream 2 anyway: `get_free_block` rejects blocks whose `stream != p.stream()`. So this case is unreachable.
* Case 3 — Safe (strong rule holds)
In this scenario, the terminal nodes of all streams are positioned after the block's free markers, satisfying the strong rule. This guarantees the block is safe for reuse by any stream in the capturing graph. However, since `DeviceCachingAllocator ` only reuses a block on its original allocation stream, verifying this strong condition is unnecessary. We only need to ensure the per-stream rule is met for the specific stream requesting the block.
* Case 4 — Freeing after a join
See the note below.
## Edge Case: Freeing after a join
Our current dependency tracking has a limitation in scenarios where a block is freed after a stream join, see @galv's [comments here](https://github.com/pytorch/pytorch/pull/158352#pullrequestreview-3112565198)).
In the case 4, we have a missed opportunity. Because the block's usage is not explicitly marked, we cannot determine that the block's actual last use may have occurred much earlier, long before the join. Then, we must wait for the subsequent join before the block can be reused.
## Thanks
Thanks to @galv for his great idea around graph parsing and empty nodes.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/158352
Approved by: https://github.com/ngimel
Co-authored-by: Jeff Daily <jeff.daily@amd.com>
Based on the [conversation](https://github.com/pytorch/pytorch/issues/121791), we plan to drop the "highest, high, medium" to represent fp32 internal computation data types . Instead, we will directly use the algorithm to represent it.
### Design Choice: Directly use algorithms name like "TF32", "BF16".
#### Pros
- The names are more informative. 'tf32' is more informative than a simple "high".
- Easier to extend new algorithm like `tf32x3`
#### Cons
- "HIGHEST, HIGH, MEDIUM" indicated the relative precision between different algorithms. However, we can have more documents to discuss them.
### We provide a layered structure for backends/operators.
('f32' is short for 'fp32_precision')

### We provide 3 fp32 compute precision can be set:
- **"ieee"**: Not allowed to use any other internal computation data types .
- **"tf32"**: Allowed to use tf32 as internal computation data types.
- **"bf16"**: Allowed to use bf16 as internal computation data types.
- **"none"**: Precision's are not set. Can be override by its father node.
### Overriding Precision Settings
Child node can be override by its father node if it is set to default.
For current default settings:
```
backend = generic, op = all, precision setting = none
backend = cuda, op = all, precision setting = none
backend = cuda, op = conv, precision setting = tf32
backend = cuda, op = rnn, precision setting = tf32
backend = cuda, op = matmul, precision setting = none
backend = matmul, op = all, precision setting = none
backend = matmul, op = conv, precision setting = none
backend = matmul, op = rnn, precision setting = none
backend = matmul, op = matmul, precision setting = none
```
- If the user set `torch.backends.mkldnn.fp32_precision="bf16"`, his child nodes `torch.backends.mkldnn.matmul.fp32_precision` / `torch.backends.mkldnn.conv.fp32_precision` / `torch.backends.mkldnn.rnn.fp32_precision` will also be override to "bf16".
- If the user set `torch.backends.fp32_precision="bf16"`, `torch.backends.mkldnn.fp32_precision` and his child nodes will also we override to "bf16".
### Backward Compatible
Since new API allow user to have more fine-grained control. There will be some conflict. For example, previous `torch.backends.cudnn.allow_tf32` are not enough to represent the status for `torch.backends.cudnn.rnn.fp32_precision="ieee"` and `torch.backends.cudnn.conv.fp32_precision="tf32"`. Therefore, our goal for backward compatible is
- If the user only uses previous APIs, it will work as previous expectations.
- If the user use **new** API to change the status to an **un-representable** status for old API, and try to access the status by **old** API. We will raise Runtime Error and point the document for user.
### Test Plan
```
python test/test_cuda.py -k test_fp32_precision_with_tf32
python test/test_cuda.py -k test_fp32_precision_with_float32_matmul_precision
python test/test_cuda.py -k test_invalid_status_for_legacy_api
python test/test_mkldnn.py -k test_mlkdnn_get_set
python test/test_mkldnn.py -k test_generic_precision
python test/test_mkldnn.py -k test_invalid
python test/test_mkldnn.py -k test_default_use_parent
```
Pull Request resolved: https://github.com/pytorch/pytorch/pull/125888
Approved by: https://github.com/jgong5, https://github.com/albanD
Co-authored-by: Jiang, Yanbing <yanbing.jiang@intel.com>
Based on the [conversation](https://github.com/pytorch/pytorch/issues/121791), we plan to drop the "highest, high, medium" to represent fp32 internal computation data types . Instead, we will directly use the algorithm to represent it.
### Design Choice: Directly use algorithms name like "TF32", "BF16".
#### Pros
- The names are more informative. 'tf32' is more informative than a simple "high".
- Easier to extend new algorithm like `tf32x3`
#### Cons
- "HIGHEST, HIGH, MEDIUM" indicated the relative precision between different algorithms. However, we can have more documents to discuss them.
### We provide a layered structure for backends/operators.
('f32' is short for 'fp32_precision')

### We provide 3 fp32 compute precision can be set:
- **"ieee"**: Not allowed to use any other internal computation data types .
- **"tf32"**: Allowed to use tf32 as internal computation data types.
- **"bf16"**: Allowed to use bf16 as internal computation data types.
- **"none"**: Precision's are not set. Can be override by its father node.
### Overriding Precision Settings
Child node can be override by its father node if it is set to default.
For current default settings:
```
backend = generic, op = all, precision setting = none
backend = cuda, op = all, precision setting = none
backend = cuda, op = conv, precision setting = tf32
backend = cuda, op = rnn, precision setting = tf32
backend = cuda, op = matmul, precision setting = none
backend = matmul, op = all, precision setting = none
backend = matmul, op = conv, precision setting = none
backend = matmul, op = rnn, precision setting = none
backend = matmul, op = matmul, precision setting = none
```
- If the user set `torch.backends.mkldnn.fp32_precision="bf16"`, his child nodes `torch.backends.mkldnn.matmul.fp32_precision` / `torch.backends.mkldnn.conv.fp32_precision` / `torch.backends.mkldnn.rnn.fp32_precision` will also be override to "bf16".
- If the user set `torch.backends.fp32_precision="bf16"`, `torch.backends.mkldnn.fp32_precision` and his child nodes will also we override to "bf16".
### Backward Compatible
Since new API allow user to have more fine-grained control. There will be some conflict. For example, previous `torch.backends.cudnn.allow_tf32` are not enough to represent the status for `torch.backends.cudnn.rnn.fp32_precision="ieee"` and `torch.backends.cudnn.conv.fp32_precision="tf32"`. Therefore, our goal for backward compatible is
- If the user only uses previous APIs, it will work as previous expectations.
- If the user use **new** API to change the status to an **un-representable** status for old API, and try to access the status by **old** API. We will raise Runtime Error and point the document for user.
### Test Plan
```
python test/test_cuda.py -k test_fp32_precision_with_tf32
python test/test_cuda.py -k test_fp32_precision_with_float32_matmul_precision
python test/test_cuda.py -k test_invalid_status_for_legacy_api
python test/test_mkldnn.py -k test_mlkdnn_get_set
python test/test_mkldnn.py -k test_generic_precision
python test/test_mkldnn.py -k test_invalid
python test/test_mkldnn.py -k test_default_use_parent
```
Pull Request resolved: https://github.com/pytorch/pytorch/pull/125888
Approved by: https://github.com/jgong5, https://github.com/albanD
Co-authored-by: Jiang, Yanbing <yanbing.jiang@intel.com>
MemPool is a separate pool of memory handled by the caching allocator. This PR adds the option let the caching allocator try to use this pool as a last resort instead of OOMing by associating a use_on_oom bool with each MemPool.
Usage:
Users can optionally specify a ``use_on_oom`` bool (which is False by default) during MemPool creation. If true, then the CUDACachingAllocator will be able to use memory in this pool as a last resort instead of OOMing.
```
pool = torch.cuda.MemPool(allocator, use_on_oom=True)
with torch.cuda.use_mem_pool(pool):
a = torch.randn(40 * 1024 * 1024, dtype=torch.uint8, device="cuda")
del a
# at the memory limit, this will succeed by using pool's memory in order to avoid the oom
b = torch.randn(40 * 1024 * 1024, dtype=torch.uint8, device="cuda")
```
Testing:
```
python test/test_cuda.py -k test_mempool_limited_memory_with_allocator
```
Pull Request resolved: https://github.com/pytorch/pytorch/pull/151487
Approved by: https://github.com/eqy, https://github.com/syed-ahmed, https://github.com/ngimel
Summary: Currently we process events in the regular allocation path and we call cudaEventQuery to check on the events and this path can take some locks in libcuda driver. Its not entirely needed to do process events in the allocation path, we could move this to a background thread and keep processing events regularly and put the freed block to the free list.
Differential Revision: D62396585
Pull Request resolved: https://github.com/pytorch/pytorch/pull/135524
Approved by: https://github.com/zyan0
Summary:
This diff adds an option to round the non-split blocks in caching allocator so that they can be reused without causing lots of fragmentation for large memory segments.
For example, if we specify max_split memory size as 400MB, then all allocations more than 400MB will not be split. Lets say, we allocated some 1024MB blocks and these are cached in the allocator blocks. If we request a new 500MB block, we round it to nearest power-2-division, thats 512MB, we add default kLargeBuffer of 20MB, that will be 532MB and since 532MB is less than existing 1024MB block, the 1024MB will not be used for this allocation, instead a new 512MB block will be created. In this diff, we provide an option to cofigure the kLargeBuffer for rounding and expose as a configurable option, so 512MB + max_non_split_rounding_size and if thats greater than 1024MB, we will use te 1024MB and we wont create a new 512MB block using cudaMalloc. This option is added so that we can pre-allocate some large blocks so that we can reuse them as much as possible and we dont stall on calling cudaMalloc.
Differential Revision: D62758758
Pull Request resolved: https://github.com/pytorch/pytorch/pull/136174
Approved by: https://github.com/zyan0
See #113541
The PR allows for registering and controlling multiple RNG states using indices, ensuring cudagraph-safe operations, and includes both C++ and Python API changes to support this functionality.
cc @eellison @anijain2305 @jansel @ezyang @ptrblck @csarofeen @mcarilli
Pull Request resolved: https://github.com/pytorch/pytorch/pull/114068
Approved by: https://github.com/ezyang
Adding to the docs for now, hopefully we can move to `cudaMallocAsync`-backed cuBLAS workspaces soon which should alleviate the recent confusion around `cuBLAS` "leaking" memory through workspaces.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/100919
Approved by: https://github.com/ngimel
Essentially the same change as #67946, except that the default is to disallow reduced precision reductions in `BFloat16` GEMMs (for now). If performance is severely regressed, we can change the default, but this option appears to be necessary to pass some `addmm` `BFloat16` tests on H100.
CC @ptrblck @ngimel
Pull Request resolved: https://github.com/pytorch/pytorch/pull/89172
Approved by: https://github.com/ngimel
Fixes#43144
This uses the Backend system added by [82682](https://github.com/pytorch/pytorch/pull/82682) to change allocators dynamically during the code execution. This will allow us to use RMM, use CUDA managed memory for some portions of the code that do not fit in GPU memory. Write static memory allocators to reduce fragmentation while training models and improve interoperability with external DL compilers/libraries.
For example, we could have the following allocator in c++
```c++
#include <sys/types.h>
#include <cuda_runtime_api.h>
#include <iostream>
extern "C" {
void* my_malloc(ssize_t size, int device, cudaStream_t stream) {
void *ptr;
std::cout<<"alloc "<< size<<std::endl;
cudaMalloc(&ptr, size);
return ptr;
}
void my_free(void* ptr) {
std::cout<<"free "<<std::endl;
cudaFree(ptr);
}
}
```
Compile it as a shared library
```
nvcc allocator.cc -o alloc.so -shared --compiler-options '-fPIC'
```
And use it from PyTorch as follows
```python
import torch
# Init caching
# b = torch.zeros(10, device='cuda')
new_alloc = torch.cuda.memory.CUDAPluggableAllocator('alloc.so', 'my_malloc', 'my_free')
old = torch.cuda.memory.get_current_allocator()
torch.cuda.memory.change_current_allocator(new_alloc)
b = torch.zeros(10, device='cuda')
# This will error since the current allocator was already instantiated
torch.cuda.memory.change_current_allocator(old)
```
Things to discuss
- How to test this, needs compiling external code ...
Pull Request resolved: https://github.com/pytorch/pytorch/pull/86786
Approved by: https://github.com/albanD
Summary:
Improved roundup_power2_divisions knob so it allows better control of rouding in the PyTorch CUDA Caching Allocator.
This new version allows setting the number of divisions per power of two interval starting from 1MB and ending at 64GB and above. An example use case is when rouding is desirable for small allocations but there are also very large allocations which are persistent, thus would not benefit from rounding and take up extra space.
Test Plan: Tested locally
Differential Revision: D40103909
Pull Request resolved: https://github.com/pytorch/pytorch/pull/87290
Approved by: https://github.com/zdevito
Fixes#83973 (This is a substitute PR for https://github.com/pytorch/pytorch/pull/85024)
First of all, thanks for your invaluable contributions to PyTorch everyone!
Given how extensively `torch.cuda.is_available` is used in the PyTorch ecosystem, IMHO it's worthwhile to provide downstream libraries/frameworks/users the ability to alter the default behavior of `torch.cuda.is_available` in the context of their PyTorch usage.
I'm confident there are many current and future such use cases which could benefit from leveraging a weakened, NVML-based `torch.cuda.is_available` assessment at a downstream framework's explicit direction (thanks @malfet 81da50a972 !). Though one could always patch out the `torch.cuda.is_available` function with another implementation in a downstream library, I think this environmental variable based configuration option is more convenient and the cost to including the option is quite low.
As discussed in https://github.com/pytorch/pytorch/pull/85024#issuecomment-1261542045, this PR gates new non-default NVML-based CUDA behavior with an environmental variable (PYTORCH_NVML_BASED_CUDA_CHK) that allows a user/framework to invoke non-default, NVML-based `is_available()` assessments if desired.
Thanks again for your work everyone!
@ngimel @malfet @awaelchli
Pull Request resolved: https://github.com/pytorch/pytorch/pull/85951
Approved by: https://github.com/ngimel
Summary:
Added an additional roundup knob( ``roundup_bypass_threshold_mb``) to bypass rounding the requested allocation size, for allocation requests larger than the threshold value (in MB). This can help reduce the memory footprint when making large allocations that are expected to be persistent or have a large lifetime.
Differential Revision: D39868104
Pull Request resolved: https://github.com/pytorch/pytorch/pull/85940
Approved by: https://github.com/zdevito