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https://github.com/uxlfoundation/oneDNN.git
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373 lines
16 KiB
C++
373 lines
16 KiB
C++
/*******************************************************************************
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* Copyright 2024-2025 Intel Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*******************************************************************************/
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/// @example gpu_opencl_getting_started.cpp
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/// > Annotated version: @ref graph_gpu_opencl_getting_started_cpp
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/// @page graph_gpu_opencl_getting_started_cpp_brief
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/// @brief This is an example to demonstrate how to build a simple graph and run on
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/// OpenCL GPU runtime.
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/// @page graph_gpu_opencl_getting_started_cpp Getting started with OpenCL extensions and Graph API
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/// \copybrief graph_gpu_opencl_getting_started_cpp_brief
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///
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/// > Example code: @ref gpu_opencl_getting_started.cpp
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///
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/// Some key take-aways included in this example:
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///
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/// * how to build a graph and get several partitions
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/// * how to create engine, allocator and stream
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/// * how to compile a partition
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/// * how to execute a compiled partition
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///
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/// Some assumptions in this example:
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///
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/// * Only workflow is demonstrated without checking correctness
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/// * Unsupported partitions should be handled by users themselves
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///
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/// @page graph_gpu_opencl_getting_started_cpp
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/// @section graph_gpu_opencl_getting_started_cpp_headers Public headers
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///
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/// To start using oneDNN graph, we must include the @ref dnnl_graph.hpp header
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/// file into the application. If you also want to run with OpenCL device, you
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/// need include @ref dnnl_graph_ocl.hpp header as well. All the C++ APIs reside
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/// in namespace `dnnl::graph`.
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/// @page graph_gpu_opencl_getting_started_cpp
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/// @snippet gpu_opencl_getting_started.cpp Headers and namespace
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//[Headers and namespace]
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#include "oneapi/dnnl/dnnl_graph.hpp"
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#include "oneapi/dnnl/dnnl_ocl.hpp"
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using namespace dnnl::graph;
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#include <assert.h>
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#include <iostream>
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#include <memory>
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#include <vector>
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#include <unordered_map>
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#include <unordered_set>
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#include <CL/cl_ext.h>
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#include "example_utils.hpp"
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#include "graph_example_utils.hpp"
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using data_type = logical_tensor::data_type;
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using layout_type = logical_tensor::layout_type;
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using dim = logical_tensor::dim;
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using dims = logical_tensor::dims;
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//[Headers and namespace]
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/// @page graph_gpu_opencl_getting_started_cpp
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/// @section graph_gpu_opencl_getting_started_cpp_tutorial ocl_getting_started_tutorial() function
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///
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void ocl_getting_started_tutorial() {
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dim N = 8, IC = 3, OC1 = 96, OC2 = 96;
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dim IH = 227, IW = 227, KH1 = 11, KW1 = 11, KH2 = 1, KW2 = 1;
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dims conv0_input_dims {N, IC, IH, IW};
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dims conv0_weight_dims {OC1, IC, KH1, KW1};
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dims conv0_bias_dims {OC1};
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dims conv1_weight_dims {OC1, OC2, KH2, KW2};
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dims conv1_bias_dims {OC2};
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/// @page graph_gpu_opencl_getting_started_cpp
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/// @subsection graph_gpu_opencl_getting_started_cpp_get_partition Build Graph and Get Partitions.
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///
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/// In this section, we are trying to build a graph containing the pattern
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/// like `conv0->relu0->conv1->relu1`. After that, we can get all of
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/// partitions which are determined by backend.
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///
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/// To build a graph, the connection relationship of different ops must be
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/// known.In oneDNN graph, #dnnl::graph::logical_tensor is used to express
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/// such relationship.So, next step is to create logical tensors for these
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/// ops including inputs and outputs.
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///
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/// @note It's not necessary to provide concrete shape/layout information at
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/// graph partitioning stage. Users can provide these information till
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/// compilation stage.
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///
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/// Create input/output #dnnl::graph::logical_tensor for the first
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/// `Convolution` op.
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/// @snippet gpu_opencl_getting_started.cpp Create conv's logical tensor
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//[Create conv's logical tensor]
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logical_tensor conv0_src_desc {0, data_type::f32};
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logical_tensor conv0_weight_desc {1, data_type::f32};
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logical_tensor conv0_dst_desc {2, data_type::f32};
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//[Create conv's logical tensor]
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/// Create first `Convolution` op (#dnnl::graph::op) and attaches attributes
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/// to it, such as `strides`, `pads_begin`, `pads_end`, `data_format`, etc.
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/// @snippet gpu_opencl_getting_started.cpp Create first conv
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//[Create first conv]
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op conv0(0, op::kind::Convolution, {conv0_src_desc, conv0_weight_desc},
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{conv0_dst_desc}, "conv0");
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conv0.set_attr<dims>(op::attr::strides, {4, 4});
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conv0.set_attr<dims>(op::attr::pads_begin, {0, 0});
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conv0.set_attr<dims>(op::attr::pads_end, {0, 0});
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conv0.set_attr<dims>(op::attr::dilations, {1, 1});
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conv0.set_attr<int64_t>(op::attr::groups, 1);
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conv0.set_attr<std::string>(op::attr::data_format, "NCX");
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conv0.set_attr<std::string>(op::attr::weights_format, "OIX");
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//[Create first conv]
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/// Create input/output logical tensors for first `BiasAdd` op and create
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/// the first `BiasAdd` op.
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/// @snippet gpu_opencl_getting_started.cpp Create first bias_add
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//[Create first bias_add]
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logical_tensor conv0_bias_desc {3, data_type::f32};
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logical_tensor conv0_bias_add_dst_desc {
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4, data_type::f32, layout_type::undef};
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op conv0_bias_add(1, op::kind::BiasAdd, {conv0_dst_desc, conv0_bias_desc},
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{conv0_bias_add_dst_desc}, "conv0_bias_add");
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conv0_bias_add.set_attr<std::string>(op::attr::data_format, "NCX");
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//[Create first bias_add]
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/// Create output logical tensors for first `Relu` op and create the op.
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/// @snippet gpu_opencl_getting_started.cpp Create first relu
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//[Create first relu]
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logical_tensor relu0_dst_desc {5, data_type::f32};
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op relu0(2, op::kind::ReLU, {conv0_bias_add_dst_desc}, {relu0_dst_desc},
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"relu0");
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//[Create first relu]
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/// Create input/output logical tensors for second `Convolution` op and
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/// create the second `Convolution` op.
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/// @snippet gpu_opencl_getting_started.cpp Create second conv
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//[Create second conv]
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logical_tensor conv1_weight_desc {6, data_type::f32};
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logical_tensor conv1_dst_desc {7, data_type::f32};
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op conv1(3, op::kind::Convolution, {relu0_dst_desc, conv1_weight_desc},
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{conv1_dst_desc}, "conv1");
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conv1.set_attr<dims>(op::attr::strides, {1, 1});
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conv1.set_attr<dims>(op::attr::pads_begin, {0, 0});
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conv1.set_attr<dims>(op::attr::pads_end, {0, 0});
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conv1.set_attr<dims>(op::attr::dilations, {1, 1});
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conv1.set_attr<int64_t>(op::attr::groups, 1);
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conv1.set_attr<std::string>(op::attr::data_format, "NCX");
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conv1.set_attr<std::string>(op::attr::weights_format, "OIX");
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//[Create second conv]
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/// Create input/output logical tensors for second `BiasAdd` op and create
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/// the op.
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/// @snippet gpu_opencl_getting_started.cpp Create second bias_add
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//[Create second bias_add]
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logical_tensor conv1_bias_desc {8, data_type::f32};
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logical_tensor conv1_bias_add_dst_desc {9, data_type::f32};
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op conv1_bias_add(4, op::kind::BiasAdd, {conv1_dst_desc, conv1_bias_desc},
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{conv1_bias_add_dst_desc}, "conv1_bias_add");
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conv1_bias_add.set_attr<std::string>(op::attr::data_format, "NCX");
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//[Create second bias_add]
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/// Create output logical tensors for second `Relu` op and create the op.
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/// @snippet gpu_opencl_getting_started.cpp Create second relu
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//[Create second relu]
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logical_tensor relu1_dst_desc {10, data_type::f32};
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op relu1(5, op::kind::ReLU, {conv1_bias_add_dst_desc}, {relu1_dst_desc},
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"relu1");
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//[Create second relu]
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/// Finally, those created ops will be added into the graph. The graph
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/// internally will maintain a list to store all of these ops. To create a
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/// graph, #dnnl::engine::kind is needed because the returned partitions
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/// maybe vary on different devices.
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///
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/// @note The order of adding op doesn't matter. The connection will be
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/// obtained through logical tensors.
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///
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/// @snippet gpu_opencl_getting_started.cpp Create graph and add ops
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//[Create graph and add ops]
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graph g(validate_engine_kind(engine::kind::gpu));
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g.add_op(conv0);
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g.add_op(conv0_bias_add);
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g.add_op(relu0);
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g.add_op(conv1);
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g.add_op(conv1_bias_add);
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g.add_op(relu1);
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//[Create graph and add ops]
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/// After adding all ops into the graph, call
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/// #dnnl::graph::graph::get_partitions() to indicate that the graph
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/// building is over and is ready for partitioning. Adding new ops into a
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/// finalized graph or partitioning a unfinalized graph will both lead to a
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/// failure.
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///
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/// @snippet gpu_opencl_getting_started.cpp Finalize graph
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//[Finalize graph]
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g.finalize();
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//[Finalize graph]
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/// After finished above operations, we can get partitions by calling
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/// #dnnl::graph::graph::get_partitions(). Here we can also specify the
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/// #dnnl::graph::partition::policy to get different partitions.
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///
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/// In this example, the graph will be partitioned into two partitions:
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/// 1. conv0 + conv0_bias_add + relu0
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/// 2. conv1 + conv1_bias_add + relu1
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///
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/// @snippet gpu_opencl_getting_started.cpp Get partition
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//[Get partition]
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auto partitions = g.get_partitions();
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//[Get partition]
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// Check partitioning results to ensure the examples works. Users do not
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// need to follow this step.
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assert(partitions.size() == 2);
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/// Below codes are to create runtime objects like allocator, engine and
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/// stream. Unlike CPU example, users need to provide ocl device, ocl
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/// context, and ocl queue. oneDNN Graph provides different interoperability
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/// APIs which are defined at `dnnl_graph_ocl.hpp`.
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/// @page graph_gpu_opencl_getting_started_cpp
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/// @subsection graph_gpu_opencl_getting_started_cpp_compile Compile and Execute Partition
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///
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/// In the real case, users like framework should provide device information
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/// at this stage. But in this example, we just use a self-defined device to
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/// simulate the real behavior.
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//
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/// Create an engine managed by the library. Users can also create engine
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/// with ocl device and context managed on their side. The API is provided in
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/// `dnnl_graph_ocl.hpp`.
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//[Create engine]
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dnnl::engine eng(engine::kind::gpu, 0);
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//[Create engine]
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/// Create a #dnnl::stream on the given engine
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///
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/// @snippet gpu_opencl_getting_started.cpp Create stream
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//[Create stream]
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dnnl::stream strm(eng);
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//[Create stream]
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// Mapping from logical tensor id to output tensor. It's used to represent
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// the connection between partitions (e.g partition 0's output
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// tensor is fed into partition 1).
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std::unordered_map<size_t, tensor> global_outputs_ts_map;
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// Memory buffers bound to the partition input/output tensors that help to
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// manage the lifetime of these tensors.
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std::vector<std::shared_ptr<void>> data_buffer;
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// Mapping from id to queried logical tensor from compiled partition used to
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// record the logical tensors that are previously enabled with ANY layout.
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std::unordered_map<size_t, logical_tensor> id_to_queried_logical_tensors;
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// This is a helper function which helps to decide which logical tensor is
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// needed to be set with `dnnl::graph::logical_tensor::layout_type::any`
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// layout. This function is not a part of Graph API, but similar logic is
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// essential for Graph API integration to achieve the best performance.
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// Typically, users need to implement the similar logic in their code.
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std::unordered_set<size_t> ids_with_any_layout;
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set_any_layout(partitions, ids_with_any_layout);
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// Mapping from logical tensor id to the concrete shape. In practical usage,
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// concrete shapes and layouts are not given until compilation stage, hence
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// need this mapping to mock the step.
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std::unordered_map<size_t, dims> concrete_shapes {{0, conv0_input_dims},
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{1, conv0_weight_dims}, {3, conv0_bias_dims},
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{6, conv1_weight_dims}, {8, conv1_bias_dims}};
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// Compile and execute the partitions, including the following steps:
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//
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// 1. Update the input/output logical tensors with concrete shape and layout
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// 2. Compile the partition
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// 3. Update the output logical tensors with queried ones after compilation
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// 4. Allocate memory and bind the data buffer for the partition
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// 5. Execute the partition
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//
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// Although they are not part of the APIs, these steps are essential for the
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// integration of Graph API., hence users need to implement similar logic.
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for (const auto &partition : partitions) {
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if (!partition.is_supported()) {
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std::cout
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<< "gpu_opencl_getting_started: Got unsupported partition, "
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"users "
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"need handle the operators by themselves."
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<< std::endl;
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continue;
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}
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std::vector<logical_tensor> inputs = partition.get_input_ports();
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std::vector<logical_tensor> outputs = partition.get_output_ports();
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// Update input logical tensors with concrete shape and layout
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for (auto &input : inputs) {
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const auto id = input.get_id();
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// If the tensor is an output of another partition, use the cached
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// logical tensor
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if (id_to_queried_logical_tensors.find(id)
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!= id_to_queried_logical_tensors.end())
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input = id_to_queried_logical_tensors[id];
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else
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// Create logical tensor with strided layout
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input = logical_tensor {id, input.get_data_type(),
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concrete_shapes[id], layout_type::strided};
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}
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// Update output logical tensors with concrete shape and layout
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for (auto &output : outputs) {
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const auto id = output.get_id();
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output = logical_tensor {id, output.get_data_type(),
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DNNL_GRAPH_UNKNOWN_NDIMS, // set output dims to unknown
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ids_with_any_layout.count(id) ? layout_type::any
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: layout_type::strided};
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}
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/// Compile the partition to generate compiled partition with the input
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/// and output logical tensors.
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///
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/// @snippet gpu_opencl_getting_started.cpp Compile partition
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//[Compile partition]
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compiled_partition cp = partition.compile(inputs, outputs, eng);
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//[Compile partition]
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// Update output logical tensors with queried one
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for (auto &output : outputs) {
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const auto id = output.get_id();
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output = cp.query_logical_tensor(id);
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id_to_queried_logical_tensors[id] = output;
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}
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// Allocate memory for the partition, and bind the data buffers with
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// input and output logical tensors
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std::vector<tensor> inputs_ts, outputs_ts;
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allocate_ocl_graph_mem(inputs_ts, inputs, data_buffer,
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global_outputs_ts_map, eng, /*is partition input=*/true);
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allocate_ocl_graph_mem(outputs_ts, outputs, data_buffer,
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global_outputs_ts_map, eng,
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/*is partition input=*/false);
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/// Execute the compiled partition on the specified stream.
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///
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/// @snippet gpu_opencl_getting_started.cpp Execute compiled partition
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//[Execute compiled partition]
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cp.execute(strm, inputs_ts, outputs_ts);
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//[Execute compiled partition]
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}
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// wait for all compiled partition's execution to finish
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strm.wait();
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}
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int main(int argc, char **argv) {
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return handle_example_errors(
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{engine::kind::gpu}, ocl_getting_started_tutorial);
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}
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